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Shine, Mr. Chongas's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #183 | 3.346 | 3.346 |
| Originality | #230 | 3.500 | 3.500 |
| Theme | #277 | 3.192 | 3.192 |
| Presentation | #378 | 2.962 | 2.962 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Perform slick actions like killing enemies while on a grappling hook to maintain your meter high. If you're not slick, you lose.
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Comments
it has a grappling hook!
I like it
Simple but slick. I feel like there was a bit of a difficulty spike around level 8, but that was probably a skill issue. I beat the game and had to be slick to do it. Nice Work!
This fees like it could be a prototype for Hotline Miami. Very cool idea and implementation!
It Was Very Satisfying To Beat The Freaking Game
Mr Chongas is correct gun violence is not the way
Very cool mechanic to take out enemies, was certainly a challenge, my end score was 17881 with 27 fails, with probably 20 of those being from the last level, the shooters were spawn camping me XD
A reset button would be really helpful, often I knew I had stuffed up a round but had to wait to my guy got shot down.
Fist Bump!
I had to be not only the strongest but also the slick to move forward
Who knew being anti-gun violence would be so difficult? It’s really interesting how you set up a sense of inner conflict by having a character that’s against gun violence and is punished for committing it, yet on some occasions it must be done. That says a lot. Fist bump
Nice game! While it might seem simple, there's a lot of potential to pull off cool moves by reading the levels right.
The sound and vfx were really satisfying and the gameplay feels really smooth. I found it quite challenging at the beginning but once I got a hang of it was really fun. If anything, I found what seemed like a bug, where after too many attempts in the 3rd or 4th level my character started walking downwards immediately after round restart, even without any inputs. Really fun though! :D
Pretty fun game! It's very satisfying to swing in circles while annihilating any enemy in my path. Great work!
slick controls! Would be so cool if the grapple hook could pull the enemies towards you
This game really makes you FEEL like Mr. Chongas. Lol! Very slick and satisfying comboing enemies with the grapple hook! Nice job!
Level 9 was so hard! I love the slickness meter mechanic and the grappling hook was super satisfying to use. Mr Chongas is such a great name lol. Wish it was longer!
The core gameplay loop is very catchy - I found myself playing for longer than I planned! The progression is really solid, too.
This is super cool! I love the concept, it feels really original. I think you really nailed the theme.
Couple suggestions:
Well done! fun game.
Swinging around with the grapple hook was so fun. Loved that there were some good levels that encouraged me to use it more. Kicking also felt great and I loved that it gave me more slickness. Super cool :)
I really liked the fast paced nature of this game! It was clear lots of thought went into the level design.
When using the grappling hook, I really would have enjoyed being able to extend/retract the hook to bring me closer/farther as I swung.
Very fun! Fun enough that I played all the way to the end.
fist bump
Was jamming to the music so I was sad when it didn't loop.
cool idea! I like the concept but it was too hard for me. I couldn't get past level 6.