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Dreamseeker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #24 | 3.108 | 3.714 |
| Execution | #39 | 2.630 | 3.143 |
| Overall | #42 | 2.450 | 2.929 |
| Visuals | #46 | 2.390 | 2.857 |
| Audio | #49 | 1.673 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty tough, loved the number of upgrades. great work for a game jam.
Combining all the abilities was really fun. I can imagine this being really addicting
Lovely take on a Metroidvania / platformer :) I gave up after the platforms got a bit too fiddly to land on, but it was very enjoyable until then. Good job implementing so many features and designing a great level!
Very enjoyable! I loved the hidden tokens and the slow ramp in difficulty :). The alternating stars portion was pretty rough, had to kind of brute force it a bit to figure out a path across.
It's a nice FPS character controller testbed :) I like the aesthetics and helpful signs leading the way. The character is animated "just enough" to be interesting and the camera tracks nicely. I appreciate the quick restarts after falling, and restoring to the last checkpoint. Only complaint (other than difficulty!) is that the game would be better with mouse sensitivity controls -- turning is a bit too fast for me.
I enjoyed it. Where are other 7 tokens?!
cute! some bugs though.
mouse is not captured correctly on macos firefox, and the fullscreen button doesn't work... also, the text goes out of frame
Nice job! This reminded me of a combination of platformers I really like, SM64 and Marble Blast Ultra. The power upgrades were a fun twist and your level design kept things challenging without being too punishing (I managed to complete it!). A nice ambient backing track or something could really help tie together the experience. I also noticed mouse was rather quick, so settings for mouse sensitivity would be most welcome.