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guesswhen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #63 | 0.474 | 1.500 |
| Visuals | #63 | 0.474 | 1.500 |
| Audio | #63 | 0.474 | 1.500 |
| Execution | #63 | 0.474 | 1.500 |
| Overall | #63 | 0.474 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
oof this one seems shifty, sorry
I’m not sure how I won, but I now know a little more history than before. But I agree with the previous comment, I don’t think this was made using bevy.
Hi there! I wanted to give your game a try but I was a bit confused and put off by the setup instructions. I think it would help if you clarified why your game is in this unusual client/server configuration when it doesn't appear to be a multiplayer game. Besides the distribution being unusual, I also couldn't find familiar signs of this being a Bevy game, and the binaries are much smaller than I would expect from a Bevy game.