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A jam submission

The UsualView game page

Actions, meet consequences...
Submitted by Cushion Labs (@CushionLabs) — 13 minutes, 59 seconds before the deadline
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The Usual's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#333.0743.286
Presentation#502.8063.000
Use of the Limitation#512.5392.714
Overall#542.6392.821
Enjoyment#692.1382.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Nick Cushion (Cushion Labs)

Software used
Unity

Use of the limitation
You have literally been left in the dark with no guidance

Cookies eaten
None, but I did eat a lot of KFC...

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Comments

Submitted

love the ps1 graphics and how the skybox was black i can tell the effort to make a creepy vibe i figured giving the goth one a black coffee made sense but no unfortunately haha and i liked how they were randomized each time because i gave the grandma the black coffee then next time she didnt want it makes sense cause then the game would be shallow after you learn all the recipes but at the same time its weird that they always wanted something different but i see why you did that or maybe i have no idea what im talking about XD im really not sure game left me confused as it was supposed to so good job 

Submitted(+1)

the lack of audio and the ps1 graphics sold it... The atmosphere is totally eerie for some reason

Submitted(+1)

Game has quite interesting mechanics ... And it's pretty fun...

Great work !!!

Submitted(+1)

Interesting game mechanics! But I would like some hints.

Developer

That's completely fair, thanks for checking it out!

Submitted(+1)

Interesting concept, having to trial and error each customer's order and making notes of what does and doesn't work makes for a fun memorisation game. Being able to give them custom names to better help you remember was a nice touch too, although it seemed to reset the names every day, there was also an issue where I couldn't click some of the buttons (No milk on customer 5 for example) and I would also interact with objects when clicking in my notes. None of these issues affected the score, just letting you know in case you wanted to further develop the concept. I was a big fan of the different customer models, each one felt unique which helped with the memorisation aspect, and I liked that you could wander in and out of the cafe too. Cool game!

Developer

Thank you so much for checking it out and for the feedback! 

Good spot on those bugs, I missed those completely so at least I know what to focus on squashing next 👀👀

Submitted(+2)

Interesting idea!

I even managed to guess what the firefighter wanted by chance! It’s a bit of a shame there aren’t any hints. Does that mean you’re supposed to just try all the options? Or am I missing something?

Developer(+2)

Nice work guessing! I was going to add some hints but just didn't have time to implement them in the end.  They will always want the same thing every day so it's a matter of trying different things until you get a perfect and then making a note of what you gave them in the notepad.

That was the idea anyway 😅😅

Developer(+1)

I've uploaded a new file as there was a rogue texture causing the file size to be 100% larger than it currently is, there haven't been any other changes. A web build will hopefully be available later today