Play agent darth sauron
Agent Darth Sauron the Second's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #55 | 2.600 | 2.600 |
| Graphics | #56 | 2.600 | 2.600 |
| Audio | #60 | 2.400 | 2.400 |
| Overall | #69 | 2.300 | 2.300 |
| Progress | #76 | 2.200 | 2.200 |
| Fun | #80 | 2.000 | 2.000 |
| Polish | #80 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
pre-jam devlog (optional)
:P
Post-Jam Devlog | Post-Mortem (optional)
First of all: I love and appreciate every single one of you who have decided to check my game out. <3
My second ever game made. I THOUGHT I LEARNED MY LESSON FROM THE LAST GAME JAM AND I THOUGHT I SCOPED DOWN AGGRESSIVELY!! And even what I managed to push out was about half of my "small" plan lol.
Even though this was a pain to make, I suddenly feel really happy that I made this. Literally smiling while typing this lol.
I guess next time, I should:
look at similar game jams in the past and play the games submitted in it to get an idea as to how I should scope my game.
I also learnt the beauty of spending time to refactor your code when it gets too messy and you're having to work with like, seven layers of abstraction lol. Learnt a lot on how to manage complicated-ish code bases. Absolutely invaluable experience.
And also, I underestimated how big of a role execution plays over the idea. I think for my next game jam (if I do it alone), I'm going to make a simple game but polish the HELL out of it AND do some art too. This game was literally just all coding. So unfortunately, it isn't as pretty as I want it to be.
Also, I underestimated sound design too.
So much cool things I've learnt! Can't wait to join the next game jam ngl (after I take a short break 😭🙏)
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Comments
I died three times, lmao! I like how it looks, but how do you fight here? And what goal do we, as players, have to achieve?
Mb 😭 I guess I gotta work on having a more comprehensive tutorial and give more time on polish as opposed to just solely putting effort in ideas.
Thank you for your comment! 😊 your criticisms are invaluable and I think I've finally grasped the importance of polish and a small scope. I guess next time, I'll give both the idea execution and polish equal amounts of my time, as opposed to spending only 10% of time on polish.
Appreciate it! 🫡
Anytime! The game truly has potential to turn into something amazing.
I don't know how I managed to get a blue screen telling me I finished the level. It was quite difficult when the checkpoint added some enemy by my side. And I really did not understand what is the ultimate's real purpose but it was satisfying to finish it.
Thank you for your comment!! I really appreciate you playing it! :) Means a lot