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Soul Slide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #108 | 3.988 | 3.988 |
| Fun | #143 | 3.457 | 3.457 |
| Originality | #203 | 3.593 | 3.593 |
| Theme | #369 | 2.938 | 2.938 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The main mechanic is a slick, satisfying slide of shapes. Also, I made all of the sprites and the background texture from my daughter's play-doh, which I think made this project look pretty slick.
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Comments
Speedrunning the tutorial by cosplaying as Dunkey is my new favorite game mechanic.
This game is immaculate by the way. Visually and auditorialaityly (audio) this game is basically unmatched. I also love the gameplay, might be my favorite match-3 game since Huniepop (I just play it for the puzzles I swear to god)
Great job here! Might be my favorite solo effort of the entire jam :)
wow!!! Thank you so much for the kind words! It was such a pleasure to create
I love the style and music and writing a lot, but the gameplay is sort of lacking. Without any sort of chaining or holding pieces it's hard for any strategy to feel meaningful. There's a small amount of score optimization but it's very shallow. Again though, great vibe especially the music & sound design.
Thanks!! Yeah I only had time to get the mechanic working and to polish, I agree the depth of the gameplay leaves much to be desired!
The play-doh assets are so charming and lend well to the surreal soul-freeing premise of this game! A clever spin on match three type games. For a game with a simple single control, there is a depth to the decision-making regarding when to stock up doubles, holding on to multipliers for when a power up hits or SRs in a pinch. Thank you for such a wonderful game! Would love to see more, even if just an endless mode. I wanted to keep going!
Thank you so much for your kind words of encouragement and feedback! It looks like every design choice I made landed exactly as it was meant to for your playthrough! I do intend to implement at the very least an endless ARCADE mode with option to continue endlessly after completing STORY mode. I might implement further difficulty scaling by allowing multiple spawns per turn, environmental powerups (no x shape for x turns, can't add to a particular lane for x turns, etc).
Love the cley style things
thanks!!!
You never know what you're gonna get in a game jam and I think I least expected a match-3 game :D
I really liked the soundtrack and the artstyle, they really work well together
Good job!
thank you!! It was a joy to create the game, especially the music and art :D
Love the visual style here! Fun game too!
I’m so glad you liked it!!
Love the style! Took me second to figure out but once I did I was immediately in the zone!
thanks so much!
Very well executed match 3 game! Love it
thanks, slick!