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A jam submission

MIRROR / MIRRORView game page

Alice parkours behind the looking glass
Submitted by saturneight, TJayBu, Victor, Shiroiii/Morning Dove — 4 hours, 39 minutes before the deadline
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MIRROR / MIRROR's itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Sound Design#112.5823.333
Theme#113.2274.167
Overall#152.5173.250
Art Style / Visuals#162.4533.167
Gameplay / Fun / Engagement#171.8072.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Alice's mirror image is upside down and helps her navigate

Game Engine

Unreal

Self-Made & Used Assets

Homemade Graphics/Art (e.g. models and/or textures)
Homemade Audio (e.g. music and/or sound effects)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
~30

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Comments

Submitted

Nice graphics I like the mirror  game play fit the theme well. I get stuck a lot.

Submitted (1 edit) (+1)

I just beat it :)


Here's my feedback:

  • I think the mechanic fits super well with the theme.
  • I liked the music and the sound effects, they added to the whimsy vibe.
  • I liked the player running animation, the character looked good.
  • I think the player controls could use a little tweaking maybe, the acceleration was a bit slow. Still definitely playable though.
  • The mushroom things that change your size weren't super visible, maybe they could've been a bit bigger?


And above all, congratulations on finishing something and submitting it, there is always room for improvements, but actually making something is how you get better and learn :)

Submitted

Great game! Good luck in the jam! 🎮

Submitted(+1)

I love how the mirror effect fits the upside down theme in this platformer. I have a huge problem though at the beginning, if I miss a jump, there's no way for me to get to a higher platform unless if I go back to the main menu and restart.

The other areas though, I was able to reach higher platforms even though I kept missing jumps along the way. The music was relaxing to listen to. Also, I like how the player needs to find something that makes Alice smaller in order to reach the next area.