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Lasrevni's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #6 | 3.700 | 3.700 |
| Art Style / Visuals | #10 | 2.800 | 2.800 |
| Audio / Sound Design | #10 | 2.600 | 2.600 |
| Overall | #11 | 2.875 | 2.875 |
| Gameplay / Fun / Engagement | #14 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It takes like the theme image were the player flips and switches gravity
Game Engine
GDevelop
Game Engine / Tools (Other)
Aseprite
Self-Made & Used Assets
Homemade Graphics/Art (e.g. models and/or textures)
Have you joined a game jam before?
No
Roughly how much time did you spend developing? (in hours)
About 2 to 3 hours
Anything else you'd like to share about your game or development process?
It was hard, but I took the risk
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Comments
Is there any control besides moving with arrow left and right and jump with space? Instructions would be really helpful. I kept getting stuck and I'm not sure what to do.
Good idea though and I like these pattern based graphics.
When I first started playing, I didn't think much of it, but I was surprised to see that it was a game made for his first game jam and that he made it in only 2 to 3 hours, congratulations!
I liked how you changed gravity just by jumping into the void. Sometimes I would get stuck though, because I couldn't jump and wouldn't have enough momentum to escape. It was a bit hard for me to get past the bullet things that shoot horizontally because they come very fast and without any warning. It was also a little hard to tell which things would hurt me and which things were fine, maybe more color coordination would help with that?
Honestly though, for only 2-3 hours and this being your first ever game jam, I'm impressed! Congratulations on finishing something and submitting it, there is always room for improvements, but actually making something is how you get better and learn :)
Edit: Okay I just managed to beat it!
A very nice game
good luck!!!!
looks interesting and attracting, and I love the audio. but could you please add like a guide of which key is for what? I
For a demo, it's interesting, I hope you can work on it and polish the level.
Fun concept. Could be a real game with more effort.