Nailed the theme and I really enjoyed learning what good prices were for each item as I played along it makes you feel like an actual trader. I think it is really difficult at the start (maybe you need slightly more money so if you make a mistake you don't have to restart) but really gets going once you can buy two items. Amazing job for only 3 hours!
Play game
Wandering pawnshop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #1 | 5.000 | 5.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #13 | 3.000 | 3.000 |
| Audio | #16 | 2.600 | 2.600 |
| Visuals | #16 | 3.000 | 3.000 |
| Gameplay | #20 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
Thank you for playing and for your kind comment!
Yes, it needs a little more playtesting to make the game more readable and accessible, but that's the risk of trijam, I guess.
I admit that I love having a slightly polished game page so as not to take the player out of the game and to give it a little extra identity, thank you.
This is honest: I see a LOT of potential here. I don't mind the graphics being how they are, so no offense, they look exactly like a 3-hour prototype SHOULD look- but if it you got some beautiful scenery in there with interesting/pretty things to look at? You have a great idea. Sometimes I really like a game where you can totally space out for 15-30 seconds sometimes.
Like others said, it was a tragedy on the first run, but the 2nd run I understood what was going on.
Great start. Perfect rating for THEME
Thank you so much for playing and for your lovely comment!
I must admit, it comforts me a little and motivates me to do more trijam!
Yes, I find the concept interesting and there's more to explore. For example, adding more background scenery with events, music, weather, atmosphere, and even a little story (but then I'd have to redo everything, as I've hard-coded some features too much to improve it).
Once again, thank you for playing.
I can't buy anything from any of the merchants :( I'm too broke apparently. But I like the idea and it feels quite relaxing to play!
Great game concept I had something similar in mind but had to cut it down due to time.
My first loop I though (this shopkeeper must be crazy if he thinks I'm gonna buy two identical water bottles for different prices), so I didn't and the prices kept hiking and I could never financially recover.
My second play tho, lemme tell you, I'm what they call diamond hand cause I kept my bottles for 3 shops and sold it at 25 & by the time I had 30 shops I had 85 bucks.
Please nerf the gorilla shoper he tried to sell me red balls for 60 when it's clearly a 50 max purchase :P
Ok this game fits the theme well.
However at the start I could not buy anything form the first 10 trades as I only had 30 gold.
Once you get going its ok but a little slow between trades.
I got to 100 gold before giving up. Think it just needed a better balance but for 3 hours it works okay.
Love the concept and wish you had longer to work on it đź’š




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