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A jam submission

Falling Apart!View game page

Everything is falling apart. just like an incohesive feverdream
Submitted by ThinkShift — 1 hour, 36 minutes before the deadline
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Falling Apart!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#571.1872.167
Game Design#611.0952.000
Visuals#620.9131.667
Execution#621.1872.167
Overall#621.0952.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Some nice sound and visuals, but rather too easily beaten by thinking outside (and around) the box.

Submitted(+1)

I should mention the default volume and mouse sensitivity are pretty suboptimal (too jerky and loud, for me -- I need to shove everything near minimum). Unfortunately it also seems the settings reset to default whenever I look at the Settings. (That should be a Startup system, I think. It's the same place you'd check for persisted preferences later.)

Also, I'd like to have access to these Settings during the game (usually you provide a way to Escape to an in-game menu). That way one doesn't need to wait to fail before trying to edit the settings again.

From what I saw, though, it had an interesting use of the "bloody screen damage" effect, in a nice low-poly way just like the game models. I could see that minimalist style being effective. Maybe it doesn't really need the art guy yet. I think it's more important to improve the feel of the movement, turning, and firing. It's not easy to do under a deadline, so I don't blame you!

Good luck improving this later on.

Developer

Thanks for playing the game! For the settings, I thought about adding a small config file. But due to time limitations, I hard coded the config values on settings menu load. But I'll make sure to fix it once I get to work on it again...

Submitted(+1)

Good job on your first time bevying! Loved the scream when you die haha

Developer

Thanks for playing!!!!

Submitted(+2)

Do you have the source for this to compile? I'd love to play, but I don't have a windows machine easily available.

Developer(+1)

Hello! I'm sorry but I am not at home right now. I'll make sure to share the repo link once I get back home (in a day or two)....

Submitted(+1)

I like what you were trying to go for with the world falling apart and flying at you, I think it just needed a bit more time in the oven. I do like the SFX choices and the BGM tho, and I did win, even if it meant "accidentally" clipping outside of the room and avoiding all the boxes that way haha

Developer(+1)

Thanks for playing the game! this is my first time using bevy (or any game engine without an editor). So first 3 days were just me messing around to make sense of things. I had a plan to create things outside of that room as well. but due to time limitations, i had to just leave it. And i forgot to enable wall collisions before the release build. so now you can accidently just go out of that room hehe. BUT ITS A FEATURE NOW.

Also thanks for the BGM and vfx! made all those in the last day. If you wanna check more of my music, please go to my instagram - @myself_gitish or my spotify (link will be in the instagram bio itself hehe)