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A jam submission

ELF-ILTRATIONView game page

Submitted by noellepunk (@noellepunk_), amber (@vvaporesque), Leigh (@AleighnAntennas) — 1 hour, 6 minutes before the deadline
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ELF-ILTRATION's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#454.3874.387
Originality#604.0974.097
Fun#853.6773.677
Theme#1633.6453.645

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Slick"?
You have to stealthily maneuver through booby-trapped houses and avoid getting detected.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

What a solid little game! Very cute. Charming. Great vibes. The music felt a little sparse and repetitive, but had some good builds, and the rest of your sound design was spot on. 

Submitted(+1)

It is easy to make stealth games that are tedious or boring, but this was fun and engaging the whole way through! I'm actually glad I got a GAME OVER near the end, so I could see what horrors end up chasing you down the corridors.

Great art, music, sound effects and writing! I felt slick the whole way through. Nice job :)

Submitted(+1)

really strong entry. the stealth feels tense without being frustrating, it is really fun to also be running after the kids. the presentation is super polished. amazing gorgeous art, expressive animations, and fun sound design all around. very very nice work!

Submitted (1 edit) (+2)

There was a ton to like about this game.  The artstyle is great and the premise is wholly unique for this jam, I'm pretty sure?  I liked the abrupt switch from slow, deliberate stealth to a madcap dash to escape when you get caught or set up the tree.  I think all of my criticism rests mostly with the bear traps, which are just the absolute worst.  Unless I missed some mechanic to disable them, they seem to be unavoidable damage checks at times?  But even when they aren't, their hitboxes are ginormous and the minigame to get out requires you to spam the move keys which mean you often break out of one then immediately accidentally move into another (and the minigame takes significantly longer if you only spam one or two keys to try to avoid this).   Then they get combined with ice..... 

But all the other traps are all really fun and the stealth itself is really well done.  It's easy for stealth to feel like a slog or be really unforgiving but I think this game mostly manages to avoid this.  Very Slick.

Viewing comments 24 to 21 of 24 · Next page · Last page