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Fever Dream's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #22 | 3.259 | 3.259 |
| Execution | #26 | 3.185 | 3.185 |
| Visuals | #26 | 3.481 | 3.481 |
| Overall | #28 | 3.120 | 3.120 |
| Audio | #34 | 2.556 | 2.556 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
alot of fun, would be an absolute banger if there were more games tho :)
Ha, nice hand-drawn feverish aesthetic here. The "control" art is ... disturbing in a good way... why are the human pets so biiiig? lol.
Like others have said, the "observe" and "relieve" minigames need a little more leniency since it seems there's barely enough time to achieve whatever the goal is. But there is a nice set of "tossing and turning in bed" screens to keep thing interesting in between, whatever the outcome.
Thanks for having an in-game audio menu to turn down the music :)
Cool idea, would have liked to see more minigames and some more varied music. The dog protecting its child from a rabid child made me laugh.
Cool idea, lovely to see multiple Wario Ware-likes in this jam :D I love the lo-fi MS Paint graphics hehe.
Tip: next time, consider using a shuffle bag to make sure the player doesn’t get two same minigames in a row :)
Thanks! Ok, that's exactly what I was looking for. I just slapped the Rust "rand" package last minute, but will 100% use that next time.
Would have liked to see some more minigames! But the ones you did have had great art that gave me some 90s/early 2000s point and click vibes. The transition animation also was really fun. Both the catching stars minigame and the relieve game were good - I thought the control one was a little too easy to spam left button, though. The audio for the game is also very loud by default, but I appreciate the inclusion of a volume control.
The music gets repetitive very quickly, and I'd have loved to see more minigames, but that's jams for you. I really liked the different surreal premises of each dream and the art helped out a lot. Nice work!
Thanks for the play! Ya, I did the music like... 10 minutes before the Jam ended, lol. And I definitely underestimated how much time each mingame would take, but I'm glad I was able to get at least 3 complete-ish games.
Curable!