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[Hobby / Art / Unpaid] Looking for 2D Semi-Realistic Artist

A topic by BoredKappa created Feb 19, 2026 Views: 362 Replies: 4
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Hello!

I'm currently developing a narrative card battler with roguelike elements (working title Nine Lives), inspired by games like Slay the Spire, Inscryption and Cult of the Lamb. I’m looking for a 2D artist experienced or not, who would like to collaborate on this project as a hobby.

Style Goal:
2D semi-realistic (similar rendering level to Slay the Spire — painterly, stylized realism)

Mood & Palette:
Deep blacks, dark purples, ethereal blues, yellow-orange highlights (cat eyes / ritual glow)

Visual Identity:
Gothic-surreal atmosphere with subtle comedic undertones
Living shadows, soft glow effects, slightly distorted forms

I’m searching for an artist interested in helping with:

Backgrounds: Ritual arenas, Surreal environments, Character-specific boss spaces

Card Illustrations: Attacks, skills, special abilities, Stylized semi-realistic compositions, Clear silhouette and readability

Character Art: Full character illustrations

Character Sprites: Spritesheets (idle, attack, hit, possibly small animations), 2D frame-based animation

UI & Icons: Item icons, effects during battle

About AI Usage (Transparency)

So far, I’ve used AI-generated images as placeholders to prototype visuals and test the atmosphere. However, my goal is to replace those with original artwork made by a real artist whenever possible. I genuinely want the project to have a cohesive, handcrafted identity.

Compensation

This is currently an unpaid hobby collaboration. The game is planned to release for free on itch.io. If that changes in the future (for example, a paid version or expanded edition), I am open to discussing revenue sharing.

You will:

  • Receive full credit

  • Be featured clearly on the project page

  • Have material for your portfolio

  • Be part of the creative discussions

Although this game is being developed as a hobby and there’s no fixed deadline, I am serious about finishing it and not just “collecting ideas”.

Current Project Status

  • Core combat system: being implemented

  • Character mechanics: Defined

  • Loop structure: Defined

  • Narrative concept: Written

  • Art: Placeholder stage

This is not just a concept — development is already underway (about 70% of the way there I think).

Contact

If you're interested, please send:

  • Portfolio link or examples of similar style work (if you have any)

  • Your availability

You can:

  • Reply here

  • Send me a DM

If you love surreal horror, ritual aesthetics, cats (for all you fellow cat lovers), and narrative-driven deckbuilders, this might be a fun collaboration, let’s build something strange together.

Hi! I'm an italian artist and one of my dreams is to work in the video game industry. I'd like to help and gain experience along the way. I don't have a portfolio yet, but I plan to do so in the next few days. If you need to see any of my work, message me on Discord. My username is scemopagliaccio

Hi, I’m interested! Here is my portfolio: Xaniiarts.framer.website

Shoot me a DM on Discord if interested! @Ferxani

Hey, I'm interested in your project. I can manage around 10-13 hours/week. DM if you are interested.

My portfolio: https://quinportfolio.carrd.co/

My Discord: guzeid

I sent you a DM request on Discord