Hey!
We’re a small but passionate team currently knee-deep in development on a game called Jelly Alchemist
What is Jelly Alchemist?
It’s a coop horror game, first/third-person game set in an alternate early 20th-century Europe, blending steampunk and alchemy.
- Engine: Unreal Engine 5.6
- Art style: 3d anime
- Inspirations: Fortnite PvE, Genshin Impact, Lies of P, Dispatch, Fullmetal Alchemist
What we have so far:
✅ Steam page purchased
✅ Functional coop via Steam
✅ Near-complete prototype
Who are we?
We’re a diverse team scattered across time zones and countries. Some of us have shipped games before, others are working on their first. What unites us is a shared obsession with the project and a grounded understanding of how games are made and sold. We’re not dreamers floating in the clouds - we’re in constant communication, openly discussing ideas, and listening to each other. Creative contribution is key here.
Important to say outright:
Right now, everyone is working on enthusiasm alone. This is temporary. We believe that to catch the attention of a serious publisher, you need more than just an idea - you need a working prototype you can actually play. That’s what we’re building.
Our plan:
- Next 1 month: Polish the prototype and bring key mechanics to a “wow” state.
- Immediately after: Start pitching. Outreach materials are already in the works.
- If successful: Form the studio and move to partial or full compensation. We’re building a business, not an eternal hobby club.
Who we’re looking for right now:
We need people ready to invest time and effort now, while the project is still raw, for the sake of something bigger than a resume line (though that too, of course).
Yes, it’s a risk. But we believe the game is worth it.
Specifically, we’re looking for:
- Unreal Engine 5 Programmer: Blueprints, C++. Multiplayer experience? You’re our hero.
- 3d Artist: Characters, props - we need to bring the world to life with memorable details.
- 2d Artist: Environments, characters, props - we need to bring the world to life with memorable details.
- Game designer - if you known balance for the game, documentation creation and experience then you are our savior
Scriptwriter - If you have many years of experience in creating a story for game worlds and you’ve seen The Fullmetal Alchemist, then we’re waiting for you
- Level Designer: Someone to make players explore forgotten lab corridors, dodge traps, and face enemies.
What we can offer right now:
Not money yet. But something still valuable:
- Creative freedom (within the project’s vision and common sense)
- A team that doesn’t pull the blanket to one side, but is genuinely excited by the shared goal
- A clear plan to transition to commercial development
- A portfolio piece you’ll be proud to show off
Pitch - https://docs.google.com/presentation/d/1hfcNFddJhAZcS3JNEcj0Ur6JFxkvPGVX0c3iZHUK...
Contact us:
- Discord: kregzi
- Telegram: Snake_stranger
If you want to have fun on calls and get solid feedback on your work - join us!
