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A jam submission

keyheroView game page

Submitted by haha08 — 3 days, 5 hours before the deadline
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keyhero's itch.io page

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Comments

Submitted

The game is creative. (I did't play Baba Is You) It's for chess lovers. You have to think through every move. Your character's controls literally depend on your actions.

More interactivity would be a good thing. I don't see the need for right-clicking.

Developer

Thank you for playing! Right-click is for retrieving the keys. This game requires the use of WASD and the left/right mouse buttons, which is indeed a bit cumbersome.In terms of design, I'm not sure how to implement the acquisition and placement of the keys without using the mouse—this is the simplest way I can think of.

Submitted

Ok, that's smart. The main mechanic is a super cool idea. The art style fits the game well. Good job!

Developer

Thank you for playing. Your game is also cool!

Submitted

Very cool puzzle mechanic. Similar to a previous comment, I got an immediate Baba is You vibe, which I really like. Took me a while to understand the pressure plate mechanic, so maybe an opportunity there to make that a bit more clear. I also would have liked a larger screen to play from. Aside from that, looks like you got something here! Thanks for the game!

Developer

Thank you very much for playing! Indeed, I took inspiration from Baba Is You, and also referenced a game called UDLR. I will further optimize the hints in the future. Thank you again for playing!

Cool idea with the limited controls in the puzzle sections, but the levels felt a bit off to me, maybe the progression needs tweaking, or the movement could be improved. By the way, I couldn't figure out how to leave a letter on the pressure plate

Developer(+1)

Thank you for playing. If you want to place a key: you can left-click the WASD key UI at the bottom, then click the green area on the screen again to place it. I will add more obvious guidance in the future.

Submitted

This was really fun! I liked the fact that you have to be strategic with the inputs and where you place them, it creates a good risk/reward relationship for leaving a key behind. The only thing I wish it had was an undo movement feature, kind of like in "Baba is You", so I didn't need to reset the level when I made a mistake in the puzzle. Also the reset button isn't working for me when I click it. But other than that, this was great! Good Job!

Developer

Thank you, I will modify these issues.