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Fossil Fuckers - Devlog

A topic by Lupanar created Feb 07, 2026 Views: 942 Replies: 23
Viewing posts 1 to 20 of 21Next pageLast page
Submitted(+3)

So, the jam has started a week ago, but I've just realized I've never posted my progress anywhere except on Discord, so...

Hi everyone, I'm Lupanar, a game designer, writer and programmer. For this jam,  I've decided to make Fossil Fuckers a porn parody of a weird mix between Fossil Fighters (a dino-battling DS game) and Glean (and old Flash game about mining). I suck terribly at drawing, but I'll do my best to have at least something watchable without making ppl throw up xD.

I'll post pictures and videos here of my progress as it goes, but the first posts will be what I posted on Discord since the start of last week.

Submitted(+1)

For the first day of the strawberry jam: Basic generation of the mine + character controller at the top left. The white dots are fossils, the green dots are gems. Next step is to add digging and polish generation to add caves and corridors.


Submitted(+1)

On the second day, the mining part is done. Next is loot and polishing the procgen.


Submitted(+1)

On the next day, I got the inventory working, i've made a few fossils of different colors + gems for a boost of exp. Next is implementing the player stats (stamina, health) and building the base to deposit all his loot.


Submitted(+1)

The next one took me a while.

I've added gauges to the window to see the player's stats, and a heat mechanic to prevent him from delving too deep in the game without some upgrades first. Also, the hotter you are, the more cloths your character will remove 馃槈 

There also some logs on the side to notify you when something happens.


Submitted(+1)

Next couple of days was working on the different menus for the player's base. This one is the cloning screen, where you'll be able to take the fossils you've dug up and combine them to revive their corresponding dinosaur, or even make hybrids if they're from different dinosaurs.

Submitted(+1)

To delve deeper in the mine, I've added upgrades for your player character, with totally not stolen assets from the internet >_>


I also worked on the team composition menu and the gallery, wher you can choose one of your dinos to spend the night with ;)

Submitted(+3)

The gallery is very much a work in progress, but at least it's there.


Submitted(+1)

Today I worked on the NPCs, they can spawn at any depth level in the mine and their dialogue changes depending on that depth. I also added a UI for the dialogue + some bubbles at the top of the screen showing your current team + their XP level for each. 

Next step  is combat!

Submitted(+2)

Not much to report here, tho that took me the whole day: I've finished the UI for the combat system. It's not much and there isn't everything on the screenshots, but hoperfully by tomorrow I'll be able to finally have the dinos battle on the screen. I've also implementd abilities for the dinos to learn after they gain a level. I didn't want to overcomplicate stuff, so for the jam they'll just be elemental attacks that simply deal damage.

Also for thee "Battle!" screen, the orange and green images are supposed to slam back together on the center of the screen, like a dino's maw 馃

Submitted(+3)

THE COMBAT INTRO ANIMATION IS FUCKING DONE!!!! 

OH MY GOD
HOLY SHIT
THAT WAS SO ANNOYING


And I can't post it bc Itch doesn't want to dispay my gifs. Great.

Submitted(+1)

THE COMBAT SYSTEM IS DONE!!!!

FUCKING FINALLY!!!

And I still can't posts videos for whatever reason >:(

The only thing left to code is an animation for when you gain XP, and tooltips to help the player. Then it's all a matter of balancing and adding sprites.


Submitted(+2)

Added the animation for the 5 little bubbles at the top of the screen to show the accumulation of EXP over time and level ups. Last thing is tooltips, and the code is done!

Submitted(+2)

The game was getting a bit complicated, so I added tooltips to help remind the player of important infos about his items and dinos. I'll need to add an instructions menu at the start of the game I think >_> 

Next step is audio, hopefully I can implement it today

Submitted(+2)

I've added a new collectable : After a sex scene, you can collect some sperm extract from the dino you just fucked, and it can be substituted as a fossil. Useful for fusions, if you can't find a fossil of a specific color.

Submitted(+2)

Added an intro sequence to show off the logo + added an audioManager to play music and combat sound effects. Now I only need to add more SFXs for the rest of the mechanics and I can move on to the sprites.

Submitted(+3)

I spent the entire last 2 days balancing my game. I ended up with 27 dinos, probably much more than what I actually need, and I have yet to test if their stats were correctly balanced. And I have 12 sex scenes left to write. I won't make animations bc that would take way too long, just a single sprite for the dino will be enough. I bit off more than I could chew, but whatever. It's what I wanted to do, so I did it.

Submitted(+1)

Okay, so the adult scenes are done, but I'm kinda dissapointed bc I just made a few diff茅rent stories and copy pasted them for each type of scenario (victory, defeat, gallery, etc.) I want to make the more specific to each dino but I don't think i'll have the time if I want to finish before the deadline.

But at least it's done. Now I can focus on what I've been avoiding this entire time: Sprites!

Submitted (3 edits) (+3)

Managed to get the sprites done for the collectible items and the mineable tiles. Tomorrow I'll do the dinos, and the next day the characters. And then I'll be officially done :) 

Idk how to make them appear bigger but whatever.

Also yes, as you can see by the shapes of the fossils I'm a very mature person ;)

Submitted(+3)

Did the sprites for the dinos today


I could have made more different shapes for them but I procrastinated all day and I really wanted to get this done today (bc I got lazy)
Some of them are hybrids and can only be done in the cloning room by fusing fossils with different colors.

Submitted(+1)

I love them lil creetchurs

Submitted(+1)

They are adorable! :D

Submitted

Thank you! It's not much, but as I'm not an artist I tried to do my best :)

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