Congratulations for 3rd place in Brackeys 2026.1 ❤️
i was wondering what software did you use for art?
Play game
WAT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 4.212 | 4.212 |
| Theme | #3 | 4.610 | 4.610 |
| Visuals | #5 | 4.780 | 4.780 |
| Audio | #7 | 4.271 | 4.271 |
| Enjoyment | #24 | 4.169 | 4.169 |
| Gameplay | #48 | 3.864 | 3.864 |
| Innovation | #181 | 3.576 | 3.576 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You visit strange places through a portal to reunite with your buddy in the World Adventure Team (WAT) crew
What code and assets did you not make from scratch during the jam (if any)?
Every asset was made by us from scratch except some fonts (royalty free)
How many people worked on the game?6
Comments
Incredible - felt polished, looks and sounds great, inventive, funny. Can hardly believe this was put together in just a week! This would be a fantastic game, even outside of a jam!
My favourite game of the jam. Everything is wonderful - graphics, audio, voiceover, and theme. The polish and professionalism is off the charts.
The Pizza level was really hard. I made a many corpse pizzas. Thanks for the ~ menu
"Would eat the crotch off a low flying duck" and "This place is just fucked" were the 2 highlights.
Have no words to describe how it actually looks and feels so professional. A lot of pretty unique and challenging levels. Have a lot of fun playing in it, especially the helicopter eyes changing dimensions based on movement and the last screen where all devs illustrated as some giant creatures looking at me playing this game.
Would like to praise the teamwork rather than individual parts as the game was made by the whole team of 6 people - here the most outstanding thing in my opinion.
This game is straight up stacked!
Art is gorgeous, the tile screen is sick, and the voice acting is hilarious. I also love that your dead bodies stay behind like little "here's where you messed up" markers.
The level variety is packing; it never got stale. You'll go from dodging falling stuff, to wind, to that red-light/green-light section (so good), and then suddenly you're in the dance club getting a breather. Even the credits had me laughing ("who the hell are these creeps..." lol) And yes.....I saw the alien booty too XD
The audio track fits perfectly and all the sound effects are so well done. Great job creating those. Really fun ride to start from finish. An incredibly polished and amazing piece of work.
Thanks for submitting your game to the stream! If you wanted to look at the playthrough again in the future here's the VOD timestamped to your game
Loved the art style the gameplay, the instructions and the fact I can see my corpses to remind me of my prior faliures.
Super polished! It's insane that you guys pulled off a game of this quality in just one week. Those hand-drawn animations for the characters and portals look amazing. Big fan of Pizza Island!
Really fantastic journey!! There are so many little details I love--the art and animations are great, sfx and audio are nicely balanced, so many gameplay changes are nicely telegraphed. Just having the narration throughout each level but allowing the player to move from the beginning is a great decision.
Lots of strange places and you all iterated on the different mechanics really nicely. Wonderful job!
This was beautiful, huge fan of the voice actingnd the graphics were awesome. The levels were very fun too, excellent work!
That was a great game! The writing was very fun (I really liked the 8-bit level's joke), and so were all the animations and the little touches like the special idle for the dance world, and the guys that eat you gaining wait as you mess up. Seeing your teammate also having a cutesy level-complete animate after all hearing all his dialog really cracked me up.
The game is just so cute, I really like the art. The level design requires more efforts though.
I loved this game so much! The diversity in each level kept me really engaged. We often assume we know what’s coming next and that’s what I loved about this game so much as each level felt SO different (including difficulty) - makes you feel like you really are exploring different worlds.The art in this game is so wholesome and love the characters
Incredible quality for just a week! The polish and visual presentation is ridiculously good. I do feel the game play dropped the ball a bit though. It was nice that you had so many mechanics, but just as the difficulty ramped up as you started exploring puzzles with them, the game ends :( I think maybe focusing on just one or two main mechanics (like the launching platforms and the various critters) might have taken this to another level. Still awesome job though, I had fun. The voice acting was great.
Here’s me chillin with my boys.







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