I liked the interesting method of giving agency to a player, and removing it! Good job :)
Play game
We Can't Go Back's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #700 | 2.650 | 2.846 |
| Enjoyment | #858 | 2.435 | 2.615 |
| Theme | #911 | 2.506 | 2.692 |
| Visuals | #918 | 2.435 | 2.615 |
| Overall | #954 | 2.232 | 2.397 |
| Gameplay | #1001 | 2.005 | 2.154 |
| Audio | #1258 | 1.361 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game addresses how war transforms ordinary places into strange ones, and how it messes with the mind, also turning it into a strange place.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch.
How many people worked on the game?1






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