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Dynamic music test - Puzzle game progress state

A topic by Cloud Forest Studio created Feb 22, 2026 Views: 95
Viewing posts 1 to 1

Hello!


I'm experimenting with some different adaptiv functions in fMod. This is an example of horizontal resequencing for a game where progress is getting made but can also be reversed, and ending on a completion audio clip when done with sat, puzzle. What do you think?