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FastForward's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #754 | 2.647 | 3.625 |
| Gameplay | #772 | 2.465 | 3.375 |
| Overall | #966 | 2.206 | 3.021 |
| Audio | #972 | 2.008 | 2.750 |
| Visuals | #993 | 2.282 | 3.125 |
| Theme | #1098 | 2.100 | 2.875 |
| Innovation | #1146 | 1.734 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Strange testing facility with time travel
What code and assets did you not make from scratch during the jam (if any)?
Audio
How many people worked on the game?1
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Comments
Very cool levels. I can tell this is a near complete clone of portal reloaded but in my opinion you should have made a more original game. Honestly it's better to credit the game then just not say anything at all especially when making a clone. The levels are really engaging but I believe making original concepts goes a long way in learning to make games. If you make your own puzzle game with an original concept you could apply your level design skills to make a way better game than just a clone. Keep going and please make an original game I believe you can do so much more❤️
Thanks!
It looks like a portal
pls will play our the game
Very coolio! Loved the unique gameplay and the aesthetics. Reminds me of what Karlson could've been... You should check out our game as well!
Thank you!
Making a Portal inspired game in 1 week is impressive, mostly because of the puzzles and level design. Definitely the mechanics and physics have some issues but they work fine most of the time if you know the constraints.
The levels took most of the time. Thank you!
I liked the time travel take on portal. fun game!
Thanks!
I enjoyed this game, and I can see the inspiration from Portal Reloaded. Some of the mechanics are a bit janky (I got softlocked in the level with the jump pads because I phased my cube through the glass), but it is a game jam so it is ok. Overall, I found it quite fun and I got the same feeling as when I played Portal.
It's really inspired by Portal Reloaded (glad someone noticed that). Thank you!
Pretty cool concept, I really liked the design of the portals and the mirrored level design. I did notice a couple things that weren't foolproof: you can phase the cubes through walls if you mash them hard enough, standing on a pressure plate at the same time as an object seems to break it.
Nice work :D
Many of the mechanics were just put together with scrap and duct tape so there are many things that could break. Thanks for the review.