Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Resurrecting a previous failed RL

A topic by deathmtn created Feb 22, 2026 Views: 228 Replies: 2
Viewing posts 1 to 3
Submitted

Hi, I just want to run this by to make sure this is OK.


I started a RL sometime last year. It had really rough map generation, rudimentary combat, and support for groups of characters but not much else.

Would it be OK to pick this up again for 7DRL as long as I share the code from before and after the event?

HostSubmitted

This is OK, just state where you started from - the goal is to create a new game so if you can scrape a basic engine out of that incomplete roguelike, that's fine.

Submitted

Got it. Will do!