I had ton of fun just drifting around and stunting in that machine.
Also it would be good to ask for confirmation before actions like resetting and exiting the game. I managed to restart it a few times while trying to skip conversations.
| Criteria | Rank | Score* | Raw Score |
| Audio | #857 | 2.309 | 4.000 |
| Enjoyment | #968 | 2.194 | 3.800 |
| Visuals | #986 | 2.309 | 4.000 |
| Theme | #1011 | 2.309 | 4.000 |
| Overall | #1014 | 2.117 | 3.667 |
| Gameplay | #1072 | 1.848 | 3.200 |
| Innovation | #1153 | 1.732 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game involves delivering "pizza" to increasingly strange places, for a strange company. The game's environments take a lot of inspiration from liminal spaces.
What code and assets did you not make from scratch during the jam (if any)?
All code was made from scratch for this jam.
Almost all assets were made from scratch, with the exception of a few material textures.
Font and shaders were reused from previous games.
How many people worked on the game?5
I had ton of fun just drifting around and stunting in that machine.
Also it would be good to ask for confirmation before actions like resetting and exiting the game. I managed to restart it a few times while trying to skip conversations.
Love the art style, it's super simple and effective. I found the car controls to be a bit annoying and unresponsive, also the introduction felt like it dragged a bit too long. Good job on this!
This was fun, I love the weirdness of your theme. I managed to complete each level until the space worm.
A few things made the game difficult for me: I think you are soft-locked on the wizard's tower if you haven't purchased a few shop items, and it didn't seem like you could return to the store to buy those once the level started. I accidentally closed the game by pressing ESC a few times, and the skip level button wasn't working for me so I replayed the first three levels several times because I was determined to finish the parkour. The parkour was pretty brutal, but once I had the heat lamp I was able to do it. There was a bend in the space worm that I wasn't able to pass and that was where I stopped.
Thanks for the fun!
thank you so much for the detailed feedback! it's super helpful ^^
yeah, the wizard tower is just barely possible without the running shoes, i definitely need to nerf it after the jam is over lol. as well as adding a pause menu instead of the game just closed when you press ESC. regarding the skip level button, thank you for letting me know! i just uploaded a patch that i believe fixes the skipping. lastly, yeah the space worm model has some weird geometry that can be tricky to get past. thank you for letting me know, i'll fix everything that isn't game-breaking after the jam once it's allowed :)
hi its nice, i like the graphics a lot, i fin the car steering a litle buggy buts its goo enough. Can you rate my game too?
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