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A jam submission

an Unfortunate AccidentView game page

A little Accident caused so much trouble
Submitted by Sikkin — 11 minutes, 14 seconds before the deadline
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an Unfortunate Accident's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2013.6303.630
Audio#2623.3703.370
Overall#2973.3953.395
Theme#3323.5563.556
Innovation#3653.2223.222
Gameplay#3873.1113.111
Visuals#4353.4813.481

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You're back in your parents' farm after a while, but something is strange and you don't know what it is...

What code and assets did you not make from scratch during the jam (if any)?
Tilemap Sheet by schwarnhild:
https://schwarnhild.itch.io/basic-tileset-and-asset-pack-32x32-pixels
And also By Game Code Library! Link: https://gamecodelibrary.itch.io/top-down-2d-base-template
Sound Effects and Music from: https://Freesound.org/

How many people worked on the game?
1

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Nice game! I really liked the idea here and think that if expanded could be really great! I hope you keep working on it after the jam to add more interactions and more endings.

Submitted(+1)

Very nice little game here! Not much to say about the gameplay, it's fairly simple and clearly isn't the main focus, I'll just point out that the collision with the trees is kind of off, like I can't go underneath one with the way your character's collision is handled. But that's fine.

From a narrative perspective I'll say that it's a bit of a missed opportunity that there aren't alternate paths depending on what you do, as it really feels like that's what the game wants to be. It feels like if I don't speak with the sheep, it shouldn't die on day three, and if I go back to the house on day 4 maybe I just die?
But I tried that on a second playthrough and it didn't happen. If you wanted to add those and didn't have time that's obviously perfectly understandable, but if you hadn't considered that maybe it's something to consider! And also in that vein, possibly make more things in the farm give you hints about what happened, though that is more for if you wanted to make a longer version of this game.

Thanks for sharing, hope you had fun!

Developer(+1)

The game in fact was supposed to have diffrent endings, but the Tilemap grid got messed up and I had to put my focus on rebuilding the whole map from scratch

Sorry for wasting your time on replaying it. I promise my next game will be much much balanced and enjoyable. thanks for playing!!

Submitted(+1)

Haha no worries, I wouldn't have tried replaying it if it had been long, but it barely took three minutes to check if you had that in. I understand being distracted by huge bugs, I had similar issues that prevented me from putting the ending in my game lol

Submitted (1 edit) (+1)

Okay, this is unexpected (yet quite expected judging from the blinking thumbnail and the unsettling tone). It's quite a nice and short narrative game with a twist. Nothing much to say about the gameplay, but I do think the tileset choice is decent for the feel you are going for. Also, what the heck is that thing on the left on day 3? The final twist at the end feels a bit less impactful for some reason after all the buildup, but I guess not all stories need to be that dark.

Other things I like:

  • Good audio and vfx
  • Shreg the sheep :(
  • Nice itch page

Suggestions:

  • Mom is missing in day 3 and 4, which is a bit odd and seems like a missed opportunity for some storytelling
  • Collision detection for the apples is a bit off, which makes collecting apples annoying

Anyway, I do like a short and nice game from time to time. Good job!

Submitted(+1)

I was absolutly stunned for the visuals, and the story, I didn't think it was this deep. Even if the game was pretty short.
The SFX and the VFX made everything so much better.

I wouldn't put a critical part of the game in the main menu screen though,
and the quests with the day title spoilered a bit of what was coming before I arrived at the right zone.
Looking back at the dialogues, it was genial the one with the mother at the river.

Well done overall, enjoyed a lot!

Submitted

You had me at feeding sheep! Enjoyed this one. Good Job !

Submitted(+1)

</3 Shreg

beautiful visuals and audio, I loved how the SFX would change on day 4 when the screen was changing. I got a bug where I couldn't finish, I got all my tasks done on day 4 and couldn't enter the house :/

but overall really cool to see the atmosphere you created

Developer

You should've listened to Shreg :sob:

Submitted(+1)

Enjoyment: Quick playthrough and easy to follow the narrative, the main quest was on the verge of getting repetitive, but I think 3 or 4 times doing the chores without returns are still fine.

Gameplay: Easy controls, goal is clearly communicated, clearly visible indications of interaction with map interactable objects. Good! Had a bug, where as I completed the game, I still run around and complete the main quest, dunno if this was planned as is.

Innovation: I like the addition of a task parallel to the story aspect of the game, would have liked if there was further impact by the main quest mechanic.

Theme: The setting and sounds implement the strange place theme very well.

Visuals: Mostly clean and consistent art choice. No critiques here.

Audio: As mentioned in the theme section, the choice of music is well placed, supporting the setting and gameplay rather than distract or avert the attention.

Overall solid entry, good job!

Developer

Thanks for the positive/detailed feedback!! This was my 2nd game ever and I wasn't sure it'll be good.

made my day^^

Submitted(+1)

I was not prepared for this take such a dark turn D: I still enjoyed playing though, nice job!

Submitted(+1)

That was unexpectedly creepy. I was thinking it would be like Stardew Valley. The music on the last day was really well chosen, I felt really claustrophobic.

Submitted(+1)

Poor shreg. This game reminds me of another game where you had to kill your wife and hide her from the police, and it turned out you were halucinating (I know super random), I cant for the life of me find what it was called, but it played and felt very similar. Overall I really enjoyed your game!

Great game! Keep it up!❤

Developer

Thanks for your supportive comment

Submitted(+1)

Bro really solid entry! The visuals and sounds are excellent, really atmospheric. Excelent game, only thing I would complain is about something that happens in day three. Trying to not give spoiler, I thought that something different could happen if I haven't talked to Shreg in day two, but I played again and the same thing happens. But ok. Well, really good job in this game!

Developer

BRO to be honest I was going for the different endings thing but I scraped it 10 hours before the deadline, so yes you were right for thinking diffent endings exist

Thanks for playing!!

Submitted(+1)

Cool game. first of all, RIP shreg 😭😭(he is still with us as his soul goes), BTW i though it has multiple endings after the inital interaction with shreg, So now i am now plot loacked. Really waiting for an DLC.
Cheers Silent Comet

Developer

Shreg is a Real one ✌️🙏

Submitted(+1)

Rip Shreg. I was wondering where this could go with the strange theme, and I guess I found out. Can't wait for the cave DLC. Really unsettling vibe on day 4. Cool submission!

Submitted

Dude I was terrified when I checked in on Shreg on day three, I had like a mini heart attack seeing him like that. But it's all good now I talked to him on the final day (or was it really him?). Good luck with the jam!

Submitted(+1)

Really cool concept! wish i could sprint

Submitted

Game got stuck here: 

Developer

Thanks for playing! Did it crash? Input doesn't register? Or what exactly.  Appreciate you for telling me!!

Submitted

Input would not register, and if you look at the top left, the quest from the day before was being tracked. Shreg was already dead at this point.

Submitted

got stuck here too

Submitted(+1)

might be from picking up the corn

Developer

You are right, It was my system being confused on which Interaction to do. GameBreaking Bugs have been fixed. again, Thanks

Submitted

ofc!

Developer(+1)

aww man, the good part was Day4 :(

Imma fix it now, thx for letting me know yall!

Submitted(+1)

what a lovely game. for such a short game the story is really interesting. i like how it cycles through the days and you keep doing the same tasks. i talked to the sheep. im glad it has a happy ending. good job!

(+1)

The game is really well made! The music is soothing, \the graphics are simple, yet beautiful, and the atmosphere is amazing. Poor Shreg tho, he really did deserve a better fate...

Developer(+1)

Agree

Submitted

I recommend playing in full screen.

Congratulations, it's well done. I wish you could automatically collect the fruits by holding down the Interact button. It's not smooth when you have to press them one by one.

The other mechanics, visuals, and atmosphere are very good.

Viewing comments 22 to 3 of 22 · Next page · Last page