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Lost But Not Alone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #621 | 3.036 | 3.545 |
| Visuals | #739 | 2.880 | 3.364 |
| Audio | #908 | 2.180 | 2.545 |
| Overall | #985 | 2.167 | 2.530 |
| Innovation | #1058 | 1.946 | 2.273 |
| Gameplay | #1207 | 1.557 | 1.818 |
| Enjoyment | #1297 | 1.401 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is about an astronaut getting stranded on an alien planet
What code and assets did you not make from scratch during the jam (if any)?
None All made from scratch
How many people worked on the game?4
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Comments
I love the concept of scavenging, crafting and selling your wares, however the UI for these was often unclear or awkward.
Scavenging:
I’m unsure if it was simply weirdly scaled or if there were some key details missing. Are the exploring symbols lined down the left side meant to have descriptions next to them? If you're meant to work out what they do yourself, making you choose 3 at once will make it difficult to learn.
Crafting:
The lack of feedback in the crafting bench left me unsure if I was doing anything correctly. I had no indication if I was actually making anything until I made the paper boat (after a lot of different tries) and it was added to the inventory.
Selling:
The selling mechanic can be made easier by giving the player a base price of a starter object to sell e.g. a tin of food sells for x, so the player knows what ball park to start their pricing at.
The art, mechanics and even sound effects are great, it just needs a bit more time to be user friendly. If you return to this after the jam I'm sure it will be a hit.
I also had some trouble playing the game. But the art looks really good! Maybe some more player onboarding and working a bit more on the UI could make the game more accesible the first time you play it, but great job anyway!
An unusual game
I couldn't figure out how to play the game. A tutorial would be a good thing to add.
Hey, I also had some trouble playing.It has a really nice art style and music, and I can see that there are a lot of gameplay elements built in the game that could have been really cool. But there is a lack of feedback to the player what several actions do.
For example, I wasn't able to figure out crafting at all. If there would have been a textmassage like "didn't work" or "You got x", that would have helped a lot figuring out, which item combinations actually did something. Sometimes I just saw that the used itmes disappeared - but what did I get for it?
A similar problem for me was the exploring: What did these artifacts mean? They looked pretty cool, but couldn't figure out what the effects were on each so I just clicked trough random things.
After a while I finally figured out the shop. At first I thought, multiples of 10 would be good prices, but no, everyone was just angry at me (very funny noices, btw:) ). Then I startet going down with the prices (food --> 3 gold worked, yeah!), but selling 20 cans did really take some time because the price always resets.
So I think a few minor changes could really improve the gameplay: Less objects with clearer rewards, and maybe just show objects in the shop that are actually useful for the costumers (the alien cube, food etc.). And all the materials could for example belong to the workbench, where it would show a prompt when something useful was created.
If you update the game, let me know, I would like to try it out again, next time with some more information on whats going on :)
Took a while to understand how to play and what was going on, but I really liked the art style and environment
Cool game! I absolutely love the visuals, amazing job. Like others I had some bugs, but was able to mostly progress through the night, collect items, and sell them! I eventually ran into a bug though where I couldn't leave my computer so I couldn't progress anymore.
I'm having trouble playing this game. I think there is some resolution bug or something? i.e. full screen on my computer might have a different resolution compared to full screen on yours. I can't seem to progress past the night. I'll come back later if you manage to fix it! ^^
The art and music are very pleasant. Very calming experience besides it starting with a crash
i m having troubles playing the game in browser, mouse dissapears when getting near edges of the screen so cant click on buttons to progress while in full screen mode and cant play the game in minimized
Did you try playing it fullscreen? It is a better experience that way!
I also was not able to play. on either fullscreen or default I got stuck on the Computer. There's an x next to computer, but it doesn't do anything.
Oh I see! Thanks for that feedback I'll fix it! Also escape also lets you leave menus.