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A jam submission

Pale ThingView game page

Submitted by GamesGuy (@GamesGuyx) — 10 hours, 7 minutes before the deadline
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Pale Thing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7192.7334.000
Audio#8692.2453.286
Innovation#8902.2453.286
Overall#9272.2933.357
Theme#9412.4403.571
Gameplay#9802.0493.000
Visuals#11072.0493.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You live in some sort of liminal space, also inhabited by something else.

What code and assets did you not make from scratch during the jam (if any)?
I made everything in this game.

How many people worked on the game?
1

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Comments

Submitted

This felt very satisfying to play. I guess all bugs can be resolved with a shotgun.

Developer(+1)

Yeah thats right :)

Submitted

Short but impactful! One thing I noticed: death always gives the same message "you didn't look hard enough" regardless of the context (for eg: when chased by fridge & dying), should be context dependent

Developer

Yeah I forgot about that. Thanks for playing my game!

Submitted

this was fun to play, I was creeped out the whole time and anxious something horrible was going to happen lol
really like how you fit the game into the theme of the jam

Developer

Thank you!

Submitted

Great idea! I love how the gun position changes when you're close to the wall. You could make it even better by rendering the gun in a separate laye

Developer

Thank you!

Submitted

The game give me a creepiness that was great, not knowing where the monster would show up. I like the different animations for each object, specially the last level chase. Fun little experience :)

Developer(+1)

Thank you! Glad you liked it