Play game
LURELINK's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #634 | 3.114 | 3.636 |
| Theme | #663 | 2.958 | 3.455 |
| Audio | #666 | 2.725 | 3.182 |
| Innovation | #709 | 2.647 | 3.091 |
| Overall | #779 | 2.608 | 3.045 |
| Gameplay | #952 | 2.102 | 2.455 |
| Enjoyment | #1010 | 2.102 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You take on the role of "The Stranger", placing Strange Places. Each world you place is a unit in our tower defense game.
What code and assets did you not make from scratch during the jam (if any)?
Kenney for Icons, DarkAmbient for Music
How many people worked on the game?3
Leave a comment
Log in with itch.io to leave a comment.





Comments
Its an interesting concept
But I really struggled to get started
it is never defined in game or in the page what makes a good path, I had to come down to the comments and see if someone else had the same issue which isn't quite nice .
I'd like to see how this would look like expanded on and maybe given a better goal on what to create, maybe with different layouts and such.
Overall its quite nice to watch how the level plays out after you set it up.
Good job!
I do love tower defence games and this is an interesting take on it. Would like to see what a full game with more time looked like.
Really cool!!
thanks for playing!
Really good idea. I could only get a valid path in one round. Second round, it said I had a valid path, pressed start round then the level reset and said the path was invalid. Really nice art work.
yeah... this was due to us running out of a time, and able to just put in one wave, we would of loved to balance and construct waves for this. thanks for playing!
for some reason no matter what I did the path was not valid so I couldn't play the game.. I even followed one of your screenshots when building it.. please let me know if is it something I did wrong cuz I want to play it properly before rating
the art looks very nice tho
hey, yeah, the path building aspect was the main piece I wasn't happy with. if you hold control + right click after dragging a path and delete all of it, you should be able to recreate a path from the start to the exit that works. it is determined based on the direction your mouse is moving.
I played it now and it worked properly, it's fun and I like it, was very laggy tho not sure if it's on my end or the game's
I like the idea and it fits the theme really well, and as I mentioned I love the art
good job overall
This seriously looks really cool, but there was a lot of lag for me. The gameplay mechanics, art, incorporating of the theme, art, sound design, and music were all super nice though.
thanks for playing!
Creative ideas for the theme and gameplay! It’s fun to watch the game play out once you set up each level
thanks for playing!
This a really cool-looking entry! I enjoyed the interpretation of the theme here and the visuals are superb. Unfortunately, in the web version the performance is not the best but once everything loads you start getting the hang of the game!
Solid work here!
thanks for playing! unfortunately yeah we did see some freezes when assets are first rendered.
Cool idea and I love the visuals, but the graphic for the enemy progression was kind of buggy and I dropped a lot of frames. I would love to see where this goes with a bit more time!
thanks for playing!
your idea of using different stranger places for a tower defense is brillant ! the aestetic is cool but i have some perfomance issues so i did not make it after th Wave 3 :( congrats !
thanks for playing!