Play game
Tin Man's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #190 | 3.519 | 3.643 |
| Innovation | #387 | 3.174 | 3.286 |
| Gameplay | #390 | 3.105 | 3.214 |
| Theme | #390 | 3.450 | 3.571 |
| Enjoyment | #425 | 3.243 | 3.357 |
| Overall | #456 | 3.209 | 3.321 |
| Visuals | #785 | 2.760 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Any place is strange if you don't belong there. Wake up as the last living thing and piece together what went wrong.
What code and assets did you not make from scratch during the jam (if any)?
We used Godot and godot_dialogue_manager (https://github.com/nathanhoad/godot_dialogue_manager). Floor, skybox, and blue wall textures were from Poly Haven. All other code, artwork, music, and sound effects were created by the authors within the timeframe of the jam.
How many people worked on the game?2
Leave a comment
Log in with itch.io to leave a comment.




Comments
Kino atmosphere. I don't know how pressed for time you were but you focused on what mattered.
Thank you! Time management is definitely a challenge.
i really like the sound design, really cool puzzle game! nice job
Thank you!
Solid game all round. The sound design really adds to the experience
Thank you! Glad to hear the sound design came across well, because I really enjoy doing that part.
Such a fun game, well done!
Thank you!
Very eerie and empty atmosphere. The sound design really helps too.
Thank you! Sound design is always the most fun part of a game jam for me.
It was really fun to play! I especially enjoyed the puzzles and mysterious atmosphere of the world
Thank you!
Nice music, and an interesting idea. I'd like to see what the finished game would look like
Thank you! We'd like to see what our finished game would have looked like too 😂
Heya! Nice work here! I really enjoyed the point-and-click experience, even when I had to recheck the lockers a few times because I forgot the names. The sounds really adds to the atmosphere and fits the theme well. I’d love to see an expanded version or maybe a future release. Well done!
Thank you! There are definitely a lot of ideas that we didn't have time to implement, so an expanded version is tempting.
This is a very good take! i liked alot the eerie ambience you set up for the game, great job! (poor guy never got his right arm)
Thank you!
Interesting gameplay, it's like point and click but all 3D. The environments are well done, it has such an eerie atmosphere! I wasn't able to make it to the end, but overall pretty solid, even with some placeholder assets.
oh one thing though how did the robot put his arm on when he didn't have any arms? :)
Thank you! We were definitely going for a point and click adventure vibe. The "how did the robot put his arm on" thing is why I added a line about the arm connecting magnetically. But granted, it's still very much video game logic more than real world logic. Anyway, thanks for playing!
I once saw a guy win a fistfight with no arms.