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Scavenging to Repair My Bike in the Post-Apocalypse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #873 | 2.540 | 4.400 |
| Enjoyment | #911 | 2.309 | 4.000 |
| Overall | #1045 | 2.059 | 3.567 |
| Audio | #1047 | 1.848 | 3.200 |
| Theme | #1058 | 2.194 | 3.800 |
| Gameplay | #1072 | 1.848 | 3.200 |
| Innovation | #1208 | 1.617 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This old house is not quite so normal as it would seem.
What code and assets did you not make from scratch during the jam (if any)?
Assets from the asset store:
Environment prefabs from Book of the Dead,
Motorcycle from "Retrostyle Games",
Terrain stamps from NatureManufacture,
OldSurvivalHouse from Nikolay Fedorov,
Blood from HiveMind,
in-game unit from,
props from flooded_grounds.
I made the code for lifting items and the door a week prior to the game jam and imported it and saw this as an opportunity to make use of them
How many people worked on the game?1
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Comments
Short and sweet! I was trying to use the gas on the car haha
Interesting little game! I didn't realise you could open the door for a while, just presumed it was locked haha!
Anyway good work :)
Short and very sweet!
... and motorcycles. We need more creative motorcycle games like this one! Plenty of room for building out a story!
Didn't expect such graphic, nice!
This looks like such a vibe! Any chance for a web or linux build? (Sorry, I know multiple exports can be tedious with larger 3D games)
Sorry i'm limiting myself to windows to decrease my work load. Thank you for the positivity