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Twin Titans's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Enjoyment | #1 | 3.857 | 3.857 |
| Art & Audio | #2 | 4.286 | 4.286 |
| Presentation | #2 | 3.857 | 3.857 |
| Overall | #3 | 3.714 | 3.714 |
| Use of theme | #12 | 3.286 | 3.286 |
| Use of prerequisite | #13 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
Incredible work on this game! That was awesome! I didn't get the chance to check it out until today! I don't understand how you get the graphics that you did, that was very well done!
thanks man!! really glad you finally got to check it out. about the graphics, Marcos is the wizard behind all the visual magic here, he spent a lot of time making the assets.
it means a lot coming from you, since your work on the assets for your game was also top notch. thanks for the support and hope you're feeling 100% now!!
Dude, 100%! You're team did an absolutely incredible job, tell Marcos that he is a legend! Look forward to seeing more of what you and your team create!
Thank you so much! Oh man, it was a rough weekend haha, thank you. Friday night we came up with a solid gameplan, Saturday I got incredibly sick and couldn't do anything, and Sunday I really had to push to get everything done in time. It was a rough weekend but I got through it! Keep me posted on your work, again, I look forward to seeing what else you come up with!
Thank you so much, seriously!! Your message made me really happy it means a lot to hear that you enjoyed the game’s visuals so much. I was responsible for the visual side of the project, so feedback like this is incredibly motivating.
But I also have to say that this project only came together the way it did because of the team. Everyone was extremely important, and they gave it everything they had to make sure we could finish on time. It was a very intense weekend, full of pressure and last-minute work, and seeing everyone push so hard made all the difference in the final result.
Right now, we’re very focused on releasing a major update for the game. I’m redesigning a lot of things at a calmer pace, revisiting the visuals, refining details, and improving several areas that, under the jam pressure, didn’t end up exactly the way I wanted.
Being able to come back to the project with more time and care feels really special, and I truly hope the next version will feel stronger, more polished, and clearer for players. Thanks again for the kindness and support messages like this really keep us going! 🙌
Absolutely! It was awesome to see and such a unique take but really well done! And I completely get that, that's excellent to hear. Keep me posted on the updates, I'm looking forward to checking them out!
Really enjoyed this! I love the art style and the polish you guys added to the game. The intro is super sick too :O
thanks for the support!! really glad you liked the intro, Marcos put a lot of work into it to make sure that our games had the right vibe from the second you pressed play. it means a lot that you noticed the polish !!
i checked out your fairy game too, loved the art style !!
congrats on the entry and thanks again for playing!!
como você criou isso em dois dias! O jogo está maravilho parabéns!
muito obrigado por ter jogado! ficamos felizes que tu tenha gostado kkkk
a gente se dobrou bastante pra conseguir fechar tudo nesse tempo kkk, foi complicado mas deu certo no final
muito obrigado pelo elogio! e novamente parabéns pelo seu jogo!!
Gave this all high marks because it's really professionally done and shows what can be done with a full team rather than just one developer. When i recently was the musician on Mirror Fall on Gonzako's team a month or 2 ago, we controlled 2 characters at the same time but you had to kind of push them against the edge of the screen to get them out of sync on purpose :)
Everything looks above board here a solid late 80's early 90's shooter and shmups are really one of my main things I do (Star Shooter Deluxe, It's Time to get Catty!). Most pleased.
Gave you all an itch follow, if you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website:
https://exedexes1.com/
thanks for the high marks and for the follow!! it means a lot coming from someone with your experience, especially with your background in shmups and music.
it is an honor to have our work compared to that era of shooters. we really tried to focus on that professional feel as a team, so having that recognized by a veteran is huge for us !!
also, thanks for the heads up about your project page. i will definitely head back there to check the full info and give the game another proper run now that i have the context. i will be sure to check your other works on itch too !!
cheers and congrats on your submission!!
Really enjoyed this game, the boss art was absolutely amazing, when the first boss showed up it absolutely blew me away. Loved the sound track. I also love bullet hells so this was a great experience. Very good and impressive jam submission. Also want to mention how cool that studio logo was, very cool.
thanks for playing and for your comment!!
all credits to our artist Marcos, same with the studio logo - on development, when we seen the boss for the first time, the reaction was the same!! haha
thanks for your feedback!!
thanks for playing and for the feedback!!
we really put a lot of effort into the sound design to make everything feel as satisfying as possible, so it means a lot that you noticed the sfx. our music man, leoomori, really transcended with the soundtrack for this one!!
marcos also did an amazing job with the visuals, we are glad the anime style resonated with you. i also played your game and had a great time with it!!
thanks again for playing and for the kind words!!
Very nice game. I was very impressed you put together a full experience in just 48 hours!
It has a very nice difficulty curve and the slow upgrade of the bullet count helped keep things fresh.
thanks for playing and for the kind words!!
really glad you enjoyed the difficulty curve. we spent some time balancing the bullet upgrades so it wouldnt feel static, so it means a lot that you noticed the progression !! i think we still need to make it a little better though, maybe less xp per upgrade initially or something like that to keep the challenge up.
it was a blast playing your game too. congrats again on the entry and thanks for the support!!
The art and the music was amazing, overall it was an amazing game, the mecanics were very unique and enjoyable, contratulations!!
thanks for the kind words!!
we are really glad you liked the art and the music. marcos (art) and leoomori (music) put a lot of heart into the aesthetics to make the experience as immersive as possible. it means a lot coming from someone with such a cool and unique project like yours.
thanks for the support and congrats again for your game!!
I love the art style and use of prerequisite, very well done
thanks for the support!! we really tried to make the duality feel natural within the gameplay, so it is great to hear that it worked for you. marcos will be happy to know you liked the art style too!!
it was a blast playing fih as well, the loop is super addicting. thanks again for checking our game out!!
Very interesting game. I couldn't beat the boss, but I found the game very interesting and beautiful. The only thing I can mention from the cons: these are very long restarts (after death, you have to look at the dialogues for 5-15 seconds that you have already seen)
thanks for the feedback and for the kind words!!
we totally get you on the restarts. having to sit through the dialogues again can definitely break the flow, especially when the game is challenging. we'll look into adding a skip feature or making it faster for a post-jam update to keep the momentum going !!
too bad about the boss, he is a tough one (we have an worse one at the end! haha), but it means a lot that you found the experience interesting and beautiful regardless. thanks again for playing and for the honest critique!!
Eu me divirti muito jogando esse jogo, meio difícil, mas torna mais divertido
valeu demais pelo apoio!! que bom que curtiu o desafio, a ideia era ser pedreira mesmo kkk. parabéns por ter jogado e valeu pela força!!
Aoooooba..
vlw man S2
Pode tar voltando eventualmente.. vamos dar um update nele... vai ficar da hr