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Mouse Gate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 3.741 | 3.741 |
| Use of console | #3 | 3.778 | 3.778 |
| Creativity | #4 | 3.889 | 3.889 |
| Fun | #4 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-made assets (Optional)
We used some existing snippets of code like a music handler and other basic systems.
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Comments
Very polished with already great animations and a driving soundtrack. Great mix of strategy and fast tactics. I'm impressed.
Really like the smooth animation of each unit :)
I was a bit confused at first but it clicked for me after a couple rounds and I started having fun. I really like the real-time repositioning of units, I think it's a fun twist on the usual tower defense. I like the idea of strategizing whether to save dice to spend them efficiently later or spend them sooner for immediate defenses. In the current state it feels a little bit inconsequential how I spent them, at least once I realized that I could heal my units with the cleric. But I think if the game were expanded with more units available at different prices and more different kinds of threats, that might work itself out. Cool game!
Fantastic game, very polished, the audio is peak and the game is fun.