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A jam submission

Shiny IrisView game page

Submitted by Fox'sTricks — 2 hours, 53 minutes before the deadline
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Shiny Iris's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10681.9633.400
Gameplay#10721.8483.200
Audio#12251.3862.400
Visuals#12321.7323.000
Overall#12481.6172.800
Theme#13191.5012.600
Innovation#13321.2702.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
I thought of a strange place and thought of a place where you usually wouldn't see a game and I spent hours to end up with being inside of an oyster.

What code and assets did you not make from scratch during the jam (if any)?
The only assets I did not make from scratch were the sound effects and music which I got from public domain on pixabay.

How many people worked on the game?
1

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Comments

Submitted

Nice and simple. A bit repetitive but nice gameplay.

Submitted

Good submission! Could be a bit more original but overall the fundamentals are decent enough. I enjoyed 👍

Submitted

Sandmites are kinda too hard - they are fast, they spawn really close and they have collisions (problem is that they can just stop you from moving away and deal a lot of damage). I think it would be nice to have little invulnerability time after last hit (because it can stack from one mite) and dodge cooldown timer (so you can see when you can dodge). And I don't think collisions on seaweed on bottom of level are needed - it's really easy to just stuck there. 

Around 2:30 my game just significantly drops FPS and become unplayable, so I can't finish it.

Game just needs some polish, like upgrades for gun and rebalance of enemies (make sandmites less strong and other enemies more strong), otherwise it's nice.

Submitted

Simple but addicting game. A bit overused game idea but you could have added more twists to it to make it more creative. Nice job👍