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Caveman vs Robots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #364 | 3.136 | 3.136 |
| Enjoyment | #485 | 3.136 | 3.136 |
| Visuals | #543 | 3.318 | 3.318 |
| Overall | #644 | 2.917 | 2.917 |
| Innovation | #682 | 2.682 | 2.682 |
| Audio | #728 | 2.591 | 2.591 |
| Theme | #846 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
As a caveman you get captured by a group of robots from space. What place is stranger for a caveman than a spaceship?
What code and assets did you not make from scratch during the jam (if any)?
The environment models and the robots are from Fab. Most of the sounds are from FreeSound, the rest is made by me
How many people worked on the game?1
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Comments
Hi fellow UE5 developer! Very cool idea! I feel like the concept of a caveman just destroying aliens with a club is the strongest aspect of the game, it definetly makes you look forward to playing it! As far as the gameplay goes, i liked the movement and attacking but i felt like the cooldown between club swings was a little too long for the kind of power the club offered; i felt like in basically every situation the gun was simply better and safer, especially because the enemies could only walk towards you without being too fast. Keep it up! Maybe next time you could try to have an even more complex map or enemies!
Really wild idea having a caveman carrying a space gun and a club while fighting robots, fun concept. The round-based combat is simple but fun. Great job putting this together as a solo project
Love it. Cool visuals and challenging enough to keep me playing. Great job!
The shooting and dashing mechanism felt very slick and juicy! Great work with the visuals as well!
Great Game! I loved the visuals! I really enjoyed the wall mechanic!!! I think it was a bit underutilized tho, so maybe you could improve on the maps? But overall, great work!
If you like brain-teasing puzzle platformers, make sure to check out our game!
A great game, I liked the visuals. Good work
Nice rogue like , also cave man with a gun is cool .
Visuals are very good for one week, and the wall-hopping mechanic is cool. I think it could use some more parkour/platforming sections alongside better feedback for shooting.
Nice game — I really liked the visuals 😉
This game is kinda freezy and not optimized. Or maybe my laptop is too slow and bad:(
But it was interestind, especially walls walking part
Very fun gameplay! Think it's just missing something to help push the theme. The map design for the arena was very good!
It was fun.
Quite like it! The wallrunning is really fun but as it stands a bit overpowered as there's no way for the enemies to reach you. The constant small upgrades are great and I'd love to see a more developed version of this!
Fun. The wall ride is underutilized. Would be great to have some more upgrade options and ennemies variants. The shooting particle system looks good but makes it look like there's a spread on the attack. The melee attack seems very weak.
Smooth gameplay! and your integrated tutorial is super helpful.. wish we had time to finish ours
Hello there I enjoyed the game very much.the game looks amazing. love the concept. one thing i need to learn is adding that crossair. I submitted mines yesterday night check it out and let me know what you think.
https://millgum.itch.io/where-am-i
This is such a big game for only 7 days were you even Sleeping Properly!
The Game looks very High effort and Fun but unfortunately its unplayable in my laptop its very slow and extremely low fps :(
it seems u haven't optimized it properly to work on low end devices :3
I appreciate your work tho :)