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Dynamic music test - Puzzle game progress state

A topic by Cloud Forest Studio created Feb 22, 2026 Views: 188 Replies: 5
Viewing posts 1 to 2

Hello!

I'm experimenting with some different adaptiv functions in fMod. This is an example of horizontal resequencing for a game where progress is getting made but can also be reversed, and ending on a completion audio clip when done with sat, puzzle. 

What do you think

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Sounds pretty and professional.  I just started getting back into producing again with Reaper

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Thanks! Yeah, I use  Reaper as well ☺️👍

What are you using for your samples?  I really like them.  I'm messing around with Serum 2.

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It's a mix of Native instruments, Cinematic Studio Series and Heaviocity. ☺️

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Serum seems like a great synth for sound design!