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A jam submission

Fair : Weighing of souls (Demo)View game page

Submitted by Stellar Fantasy — 45 minutes, 7 seconds before the deadline
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Fair : Weighing of souls (Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
Story#34.3334.333
Gameplay#73.6673.667
Horror#74.0004.000
Overall#73.9723.972
Theme#84.3334.333
Creativity#144.0004.000
Presentation#203.5003.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme did you choose?

Macabre Carnival

How did you implement your chosen Theme in your game?
The game is about a carnival where strange things have been happening. This is more a spooky than horror. I ran out of time for a lot of the art but I will be updating a lot after judging is complete and am still working on this :)

Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
yes I added a mask, but ran out of time for more
I also added a few mini games.

Does your game contain AI-generated assets?

No

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Comments

Submitted(+1)

I just played, I like that you put a personal touch on everything with the art style. I got stuck though and found navigation to be a bit confusing. Also, I was not able to use the dunking booth, not sure if that is a bug. I found certain aspects confusing. For instance when talking to the bread shopkeeper, it shows options for giving the ushapti doll and others, but when I click it doesn't seem to do anything? With some more refinement it could be a more rewarding experience for players

Developer

Thank you! That is much appreciated, The dunk booth isn't usable at this time but I want to have something for it in the future. This was for a game jam and not  as much got done as  was planned. Definitely, going to keep working on it! thank you for the feedback!

Submitted(+1)

The story got me but i git stuck on a screen with a forest :(

Developer(+1)

Thank you!  It may be a button in the top left or a bug. I will be posting updates as soon as the judging s done. Thank you for your interest.