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A jam submission

Penumbra ChinchillaView game page

Puzzle Game.... with a Chinchilla and stuff... made in 5 days lol
Submitted by Kozo_zonzo (@kozo_zonzo) — 1 hour, 32 minutes before the deadline
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Play Penumbra Chinchilla

Penumbra Chinchilla's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#884.0804.080
Visuals#1124.2404.240
Overall#2693.4403.440
Audio#2713.3603.360
Innovation#4323.1203.120
Enjoyment#5253.0803.080
Gameplay#6022.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You're in purgatory, being a chinchilla. Exploring the fate of his zoomer soul

What code and assets did you not make from scratch during the jam (if any)?
just mc´s particle walk. the code is totally revamped and new

How many people worked on the game?
4

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

I love the art style and the whole atmosphere and vibes remind me of RPG Maker games which were a great era of indies, great job!

(1 edit)

there isn't a door at the last level, should I survive for long or how to finish it

also what are the chinchilla's sins!? IT'S A BABY CHINCHILLA

Submitted

Man the music, the hand drawn like art style and the environment it created really was amazing, the environment was giving a vibe that something was off and i absolutely loved it, but the only thing i can say that need to be adjusted are the hitboxes other than that the gameplay and everything about it was brilliant.

Submitted

I loved everything about this entry. The art was so adorable, and the level design was very cool. I think the rainbow sheep were my favorite (besides the chinchilla of course!) Great work!

Submitted

I like the art! I think the hitboxes could be a bit smaller since sometimes I get stuck. I like the atmosphere, and I feel like it matches the theme of the game jam.

Submitted

This has the feeling of a flash game I would have put hours into as a kid, great work!

Submitted

Great game! I just feel like some of the hitboxes were a litle too big or too smal. Also I find the boss way too hard. I could not beat it. But it was a very fun game!

Submitted

Absolute unique style that i liked. The music battle was a great idea to the game. Boss was kinda hard tho=0

Submitted

Nice art! I also liked the music in boss battle. I wanted to complete the game, but I couldn't figure out how to beat the boss level.

Submitted

Weeena, this was fun to play. The characters and story are the best part. I would make the collisions a bit more obvious because there were times where I planned a path but ended up blocked. :(

Submitted

Funny visual

Submitted

Love the vibes and theme! How do you beat the chinchilla dopplegangers?? When there's three of them I just end up stuck in the corner XD Very fun still!

Submitted

The art is really nice, the mouse especially stood out to me, it's drawn super well. The whole aesthetic is colorful and fun to look at, and it really leans into the theme. When I think of strange places, this world honestly fits it perfectly. Also, I can't wait to get my hands on a Nientiendo Squirt 3 lol.

This was such a weird little game in the best way lol. It had a lot of personality. Even the thunblail is eye-catching. You can tell there was a clear vision that you committed to. Fun addition to the jam.

Submitted (1 edit)

I loved the unique visual/music style, it felt very weirdcore internet. The concept of a sokopon where you're also fighting/killing enemies is very cool! Unfortunately, I agree with broken_joysticks when it came to the 'boss battle'. The enemies shouldn't have collision with the player. Too many times I got stuck between two or three and it would be over immediately, or one would spawn on top of me & I'd get stuck, or I'd get stuck on a sheep that got stuck on nothing. And what's the point of the second health bar if nothing changes but the music? I couldn't finish it. I loved everything else besides the boss level though! my favorite character (besides chinchilla) was this lil ghost lady cuz she never posed a threat to anyone but herself like a true girlfail ♥

Submitted

There are a lot of technical problems, mostly collisions of objects, which is why the puzzle is already solved in a different way. Is it possible to complete a boss fight? Enemies surround the main character and do not allow him to be pushed out. Moving the sheep makes the task more difficult, because chinchillas of a different color simply steal the sheep, which makes it difficult to destroy the red enemies. There was also a bug when another chinchilla started spawning at the same time and we just got stuck in each other's collisions.

The game has a great artistic style, with pleasant music and simple puzzles, everything is killed by technical flaws, which makes it so much fun. I would like to finish the game, but I will wait for the correction of technical errors.

Submitted

love the art and all around strangeness. Puzzles were simple but fun!

Submitted

Really cool style! I had a lot of fun :D

Submitted (1 edit)

Something I love: I love the art style you have! II also love the SFX and music choice! I love how you did multiple languages, super rare and appreciated!!

Bugs I found:

1. When pushing the rainbow creatures, I can still see their collision boxes (not sure if this is intentional but thought about mentioning it just in case!)

Overall: A fun little experience! Keep up the great work!

Submitted(+1)

The visuals were great and fitting. I especially liked the character sprites + designs.

The audio fit perfectly.

The gameplay became a bit stale, granted, I don’t tend to like puzzle games.

I would make the restart puzzle mechanic a bit more obvious. Maybe make a speech bubble or dome sort of visual indicator to click the bell guy. I was stuck on the 1st level for a good chunk of time trying to figure out how to restart the level, and by sheer luck, I decided to click on the bell before almost giving up.

Developer

tysm!! im glad that you like the art and the audio, i honestly forgot to add a little indicator to the bell guy in the hotfix and i honestly thank you for tell me that xD

Developer(+1)

ok i made an small hotfix

- walking sfx almost muted lolol

- """better"""  sheep hitbox

- better timming on the end

Viewing comments 24 to 5 of 24 · Next page · Last page