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A jam submission

Hide and Seek in Egnart's PlaceView game page

Play hide and seek with the odd characters in your new village, Egnart's Place
Submitted by Mr Cat Games, MatchingJimJams — 11 hours, 59 minutes before the deadline
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Hide and Seek in Egnart's Place's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1663.8573.857
Enjoyment#4813.1433.143
Gameplay#5712.8102.810
Overall#5743.0323.032
Audio#6422.7622.762
Innovation#6892.6672.667
Visuals#6932.9522.952

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Everyone in Egnart's Place is hiding in a strange place! You'll find out that they are also all quite strange...

What code and assets did you not make from scratch during the jam (if any)?
Font, music and SFX. All code and artwork were made this week for the jam.

How many people worked on the game?
2

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Comments

Submitted(+1)

I found 7 in 10 minutes. My favorite was the person that blue bubbles in the pond. The houses being all the same was a bit tedious, but for a week, the game is amazing. 

Submitted (1 edit)

Fun little game, it becomes a bit repetitive once you figure out they keep hiding in the same few places in each house, and I managed to bug  it and it said I found 12 out of 11 and the mayor was telling me to keep going (maybe it was the extra guy? don't want to reveal too much in case he's a secret). but no big deal had fun playing anyway. Respect for making all the sprites yourself,  pretty impressive for one week work and only thing I found lacking was walk animation. Overall very well done, good job!

Developer

Thanks for the feedback! There is a rare bug we only found after uploading to Itch, we think it's caused by two people hiding in the town hall at the same time, so it doesn't happen often.

We had a simple walk animation but it didn't work on the character as they wizzed around, so we took it out, but that's definitely on the list for next time.

The villagers hide in different places every time, so in a future play through maybe they won't all be in the houses as often and be in some stranger places!

Submitted

Fun little game! I liked some of the hiding spots, they were pretty funny, like the statue guy. Only thing I could say is that dialog is always showing up right and it confused me at first, but overall fun experience :)

Developer

Thanks for the feedback! Do you mean the thought bubbles appearing on the right confused you? The "spoken" dialogue should appear at the bottom of the screen in a box (like in the screenshot).

Submitted(+1)

Yeah the thought bubbles, at fidst I thought that's other people talking bu I got it.

Submitted(+1)

11:13 was my score. I kept running back to the pony, really hoping that someone was hiding in the poop lol.

This was a fun little concept. The isometric view works well and the pixel art is clean. I liked just running around the town, interacting with everything to see what ridiculous place someone might be hiding in. Some of the hiding spots made me laugh, especially the more absurd ones like the grave. The dialogue interactions added a lot of personality, and I liked the little hint system where you'd know to check something again (the extra text and SFX indicator).

Simple idea but it works. Charming and creative overall.

Submitted(+1)

I could not find the last villager but I had fun playing! Loved the interpretation of the theme :) 

Submitted(+1)

A good ol' hide and seek! How creative and also so "in your face" for a Strange Places theme. Nice work! I enjoyed the dialogue as well

Submitted(+1)

Our games are trully similar! Really well done, was fun to find them all

Submitted(+1)

I managed to found 10, don't know where the last one was 😭

Really enjoyable game!

Submitted(+1)

Was pretty fun, wish my neighbors played hide n seek with me when I moved in.  Was interesting to find all the ways the villagers wanted to hide in, what a quirky bunch!

Submitted(+1)

nice game with intresting idea

Submitted(+1)

Quite a fun game, even though I could only manage to find 9 villagers! Not sure if we could go up the stairs within the main palace or into any of its two locked doors. Enjoyed the game nonetheless! Great job!

Submitted(+1)

Enjoyment: I had a fun time playing the game and managed to capture all 11 Villagers! 

Gameplay: Easy Controls and very forward gameplay - what I would have loved would be a highlight around focused items. This could help indicate which objects already were searched throughly and show which object I'm currently investigating, which especially for the trees would help or the door of the mayors house aswell. This really added much to my timer because at first I tried to enter the mayors house, which did not work, probably cause I was not positioned correctly, and after searching the whole map again I did manage to enter it.

Innovation: Reminded me very much of the egghunt in Stardew Valley - lovely spin on it.

Theme: This town is really a strange place - while most of the hiding spots weren't so strange after all, others (especially in my newly bought property) were! Good theme application.

Visuals: Overall very clean and consistent art, although I'd have loved to have more of the character sprite (looking up/down and walk-animation).

Audio: Catchy tune and suitable SFX - well done.

Total time was 9:36 for all 11 Villagers <- clever way to make sure people engage and leave feedback

Developer

Thank you for the detailed review, we really appreciate it!

We were bug fixing with the entrance to the town hall (I like people's different names for it, we forgot to say what it was in game!) right up until the end of the jam, but it sounds like it's still unreliable. Highlight around searchable and interactable items is something we would do in future.

Animation is also something we didn't get around to, but would do in future. We tried a simple version but it didn't work very well so we thought unanimated was best.

And yes, we thought asking for times was a good way to encourage engagement. And it saves us coding complicated analytics to see how long people are taking!

Submitted

Makes me wonder why I never hid in a fridge when playing hide and seek? Cool Game!

Developer

Brr, it's cold in there!

Submitted

Makes me wonder why I never hid in a fridge when playing hide and seek? Cool Game!

Submitted

Very fun! Reading the comments I'm glad the horse is a valid hiding place. (I knew it had secrets it wasn't telling me!)

A hint system and audio feedback (of searching an interactable) would be awesome additions. 

You definitely nailed the strange place vibe :)

Developer(+1)

:D We love the horse too, which is why he makes it into the promo image.

The thought bubble triggers with a sound the first time you search an interactable, but you are right that search feedback every time would be good.

If we had a longer we would add a hint system if you spoke to the Mayor.

Submitted(+1)

Congratulations on the game. It's very relaxing. It's very reminiscent of JRPGs from the 80s/90s

Submitted (1 edit)


Honestly took so long to find the last villa9er! Nice game! 

My time was 12:46 to find all 1

I want to add, I went back to that horse like 10 times thinking surely someone is hiding in the horse haha

Developer(+1)

Thanks for playing. The horse is a valid hiding place, so play it again and someone may be in there!

Submitted(+1)

Love that :D 

Submitted(+1)

Loved all the small jokes as I found people! This reminded me of some of the old RPG minigames.

Submitted

Your game is really fun, I found 4 people :) but I can't find the others haha, great job :)

Developer

You need to search everything and everywhere to find them all! It changes each time, so you can try again to see if you have more luck.