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Enemy animation not touching ground properly – first game

A topic by ganesh3230a created Feb 24, 2026 Views: 152 Replies: 1
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Hi everyone!

This is my first game ever and first game jam.

I’m making a 3D horror game in Unity.

My enemy animation looks like it’s floating slightly above the ground. The feet don’t properly land on the floor.

Is this a big issue for a jam submission?

Id so what’s the best way to fix this? 

Any advice would really help. Thank you!

Perhaps you should lower your enemy's model a little so that its feet touch the edge of its collision.

I don't know how it is in Unity, but check if you haven't left the model floating in the animation keyframe as well.

I think it's okay if your game has some problems or is incomplete, that's part of a game jam :)