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Room in the Mirror's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #88 | 4.080 | 4.080 |
| Enjoyment | #166 | 3.680 | 3.680 |
| Audio | #172 | 3.560 | 3.560 |
| Overall | #175 | 3.600 | 3.600 |
| Gameplay | #241 | 3.360 | 3.360 |
| Visuals | #263 | 3.880 | 3.880 |
| Innovation | #473 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme "Strange Places" by transforming a regular room into a mirrored reality with hidden clues and subtle differences, making the player explore and uncover puzzles in an uncanny environment.
What code and assets did you not make from scratch during the jam (if any)?
During the jam we used free CC0 license font and SFX.
Our team created all the art, design, music and code for the duration of the jam.
How many people worked on the game?4
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Comments
Highest rating I have given so far. This was really well made, I wonder if you could do more with the other dimension, perhaps put some danger or something to help the creepy feeling. Very well done :)
Yeah, I got out! I love escape games, and congratulations on this one—it perfectly captures the spirit of the genre. I really like the visuals. Can't wait to see other rooms ;)
This is a solid puzzle game. I liked the mechanic of having to switch between the two worlds. The environment is very good looking, and the sound design is also very nice. Great job to the team!
Solid puzzle game! I would love to see the mirror mechanic explored further!
Interesting puzzle game concept! Using the mirror to shift into an alternate reality to find clues was a really cool mechanic. It adds a clever twist to exploration and puzzle-solving. Nice job!
I really enjoyed it, it reminded me of Exit games me and my second half love to play together. I wish there was more.
That was fun! I really enjoyed looking for the clues and the music definitely adds to the different dimensions. I found the pixel font difficult to read at times, but the art was really cool! Well done!
I escaped! Where's my 10 000 $?
I got out but didn't find 10k dollars :(
Very cool music, simple enough to not disrupt thinking, yet catchy, good job !
Was there another way to get the symbol order than bruteforce or plain reading it in the book ? the book felt like it was a desperate measure for stuck player since it basically gave up the whole solution...My first guess was to try 123 or 321
Well, i definietly wont spoil the puzzles in comments, but yes there is another way to get the symbol order than to bruteforce it.
Oh, I think I just got it... Well, I find it counter-intuitive now, the numbers suggest a different order than the one you'd go for if they weren't here...
It was great, there was a little contradiction though because the bow and arrow symbol was in the fireplace room for both the normal and inverted directions.
What a great little escape room game!! It reminded me of the escape flash games I was obsessed with as a kid. Really nice job :D
After i started to find the clues it just dragged me into the game, really nice entry to the jam ! Was the Puzzle for the Chest correct? i think the eye thing was 2 room, but it worked when i put it as last one.
Very clean and polished. Would love to play more!
very fun and interesting! the controls (only jumping) need a bit more polishing but its great overall
Had fun solving the puzzles and the game looks and feels great! Nice and spooky, but not too spooky for me. Great work :)
Really fun concept and great use of the theme! The core mechanic is simple but engaging. Nice job overall.
Feels very polished and also feels like it was very well playtested.
Quick and fun puzzle. Really liked how complete and polished this was - not like most jam games!
I really liked playing the game. I felt like a detective searching for clues. The Turning-Effect is really cool and totally sells the impression of turning in the room. Amazing job. I would have loved to play some more Levels like this.
The game was pretty fun to complete! I noticed way too late the clue about the order (even though the location is obvious).