OMG some Multiplayer ! Really cool ! Well play
It would be great to have a placement preview or pointer to see exactly where we place blocks
It could be great to have more build mechanics but still, amazing technical achievement. Great job!
| Criteria | Rank | Score* | Raw Score |
| Creativity | #50 | 3.000 | 3.000 |
| Presentation | #52 | 3.000 | 3.000 |
| Overall | #56 | 2.969 | 2.969 |
| Enjoyment | #59 | 2.792 | 2.792 |
| Cozy Winter Vibes | #62 | 3.083 | 3.083 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
OMG some Multiplayer ! Really cool ! Well play
It would be great to have a placement preview or pointer to see exactly where we place blocks
It could be great to have more build mechanics but still, amazing technical achievement. Great job!
Really impressive job for a 3-day jam !
We would have loved to have a pointer or an indicator of where blocks would be placed. That would have made building way easier.
Also, we would have loved to be able to place the bronze/silver/gold blocks once picked up !
Great job !
A multiplayer voxel game for a 3-day jam is really impressive! Had a great time trying to build my snow house by throwing blocks. I even met another player joining the room and thank you for saving me from getting stuck in my blocks > 3 < Not sure how the server works but it's kinda sad that my house was gone when I refreshed the page accidentally...
Didn't have the opportunity to try multiplayer but the concept is great, congratulations for making this in such a short time :D
Didn't have occasion to test multiplayer, but the game itself is fun! I like how you throw the cubes and how they appear with animation (though it was hard to do this precisely). Took my a while to realize the puzzles, but when I did, it was fun to open all the temples. And I can imagine it being even funnier with friends, while throwing snowballs at each other.
cute Game! I think some challenges would be cool though, like having a prompt or word as to what to create to get going!
It's really cool that you managed to implement a fully functional building mechanic, even in multiplayer. The only thing is that when I was trying to finish building the statue, I fell and got stuck in the blocks and couldn't get out :( Even breaking the blocks around me didn't help.
But the game is awesome!
It's amazing, really, making an online game is so sweet, but I think the only drawback is that there's no aim in the game. Other than that, it's fantastic :D I'd appreciate it if you took a look at our game too :3
First time I attempted to play I got stuck on a Loading screen. Gave it another shot and I was able to play! Would have probably been more fun playing with others, but I am impressed none the less with a multiplayer game being submitted for this jam. Good work! The mystery of the doors remain a secret I suppose.
The fact that you managed to setup multiplayer for the jam and build this is up is most impressive. I've tried it by opening a few tabs of the game to play against myself. Only thing I think it needs is some game juice. When you hit the player with the snowball it could wobble the model or something so you know a hit has been done. Also a "Tab" - show currently connected people since the entire map is not visible at first glance. Congrats!
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