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A jam submission

Journey Through the 4th DimensionView game page

4D Platformer
Submitted by ProfOz — 46 minutes, 43 seconds before the deadline
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Journey Through the 4th Dimension's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13910.9041.750
Audio#13920.7751.500
Innovation#14100.7751.500
Theme#14130.7751.500
Enjoyment#14140.6451.250
Visuals#14150.6451.250
Overall#14150.7531.458

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The very first idea of a "strange place" that came to me was an abstract space. As the idea evolved, it became clear that the 4th dimension would certainly be a strange place.

What code and assets did you not make from scratch during the jam (if any)?
All code and assets were made from scratch, save for a "ball-pit" texture used at the end of the game.

How many people worked on the game?
1

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Comments

Submitted(+1)

Very interesting! The mouse sensitivity is too high, I don't know how to turn it down. I think the color changing is cool for a platformer, though it needs a bit more polish, and I think the color change is too slow. I don't know how much this is like it being in the 4th dimension? It's only changing colors? Or did I miss something? The visuals are very basic, maybe next time try some textures/models? Cool concept, I think you should try to dig more into abstract space, like destroying the camera view and just making everything wonky and weird. Maybe like superliminal or other games like that, and you can include color change as a representation of shifting spots in the 4th dimension. Right now it's just color changes, but if you have extra graphics and weird things going on that show you shifting, the color change shows the spot inside the 4th dimension that you're in - which is what that color change is supposed to represent. Right now it just changes color but everything else should change. Everything else should change and you, the player, should stay the same except your "4th dimension spot representation" (your color changes). Cool thought though! It just needs work.


If you could review my game I would really appreciate that!

Developer (1 edit) (+1)

Hi! Thanks for trying the game. Yes, this absolutely needs more polish, I intend on fleshing it out much more after the jam ends, I already have some better, more up-to-date builds. The "4th dimension" being a color spectrum felt like a good way of communicating the 4th dimension to the average player, but I think the realization I needed to make from a UX perspective is that a "true" 4D platformer projected into 3D would feel awful (not knowing where platforms are, etc.) My game tried to toe the line by representing the 4th dimension as a color to communicate better, but I think the wonky controls and unclear visual feedback just made for a less-pleasant platforming experience. The feedback I've been getting has been highly valuable; as a thanks, I will try your game as well. Best wishes!

Submitted(+1)

Good game! Love the simple graphics and it fits the theme.