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A jam submission

AIS CharonView game page

1 Week Platformer Game for Brackey's Game Jam [More to Come]
Submitted by DumDumGames (@dumdumgames_) — 52 minutes, 17 seconds before the deadline
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AIS Charon's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#5962.8403.667
Theme#7772.7543.556
Visuals#8942.4963.222
Overall#9142.3243.000
Enjoyment#9442.2382.889
Gameplay#10151.9802.556
Innovation#11991.6352.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
An explorer goes to find a new world for his dying civilization, and is met with a Living Planet. He then has to escape back to the Main Ship, the AIS Charon

What code and assets did you not make from scratch during the jam (if any)?
We made everything from scratch

How many people worked on the game?
3

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Comments

(+1)

Game was fun

Submitted(+1)

Love the music, the art is also very nice.

I like jumping midair over long distances, but the enemies were more frustrating than challenging to me. On some trajectories there's little to no room for evasive maneuver, so I just have to start jumping at the right point in time for no enemies to await me there, which isn't a very fun gameplay to me...

I'd appreciate more static enemies (or maybe just environmental dangers ?)

Developer

THANK YOU SO MUCH FOR THE REVIEW. I appreciate the music and I agree on the play style. The character has a gun that can be used to shoot the enemies but that too is not that fun. I'll need to work on both of those in the future. We do have more static enemies planned though! Thank you again!

Submitted(+1)

OMG I totally forgot about the gun ! I used it in the very beginning but then I got carried away in the jumping and its existence slipped my mind. Probably not a design flaw, just me an ADHD ^^.

Submitted(+1)

The music was pretty cool, I honestly stood in place to enjoy it a little haha.  The art was good too the background was nicely done.  The bit where you need to time your jumps to the canisters was challenging, but I enjoyed that, well done 

Developer

Thank you very much! I was worried that people wouldn't notice the canister part because I got sick before I could put anything on the level. Glad you enjoyed it!

Submitted(+1)

I like this very much! The style is awesome, I like enemy design. Good job :)

Developer

Thank you!

Submitted(+1)

Nice!!! goog job

Developer

Thank you so much for playing!

Submitted(+1)

Great music, cool art, only felt the shooting and health mechanics didn't have much affect on gameplay. Thank you for sharing

Developer

Thanks for that feedback! I agree about the shooting and health, playtesting it I forgot I was able to shoot until I was cornered, I think I'll look more into it, or possibly rework it in some way

Submitted(+1)

Thats a big jumps to jump over the gaps )) Died a lot of  falling

Developer

Was a challenging feeling or do you think the jumps were too harsh? The last bit was made where you had to jump to fuel power ups to refuel, but I couldn't make text or signs to point it out in time lol. Thank you for playing!

Submitted(+1)

Music is peak and so is the piranha plant

Developer

Thank you so much! There's more music to add, and we call the Piranhas Plants Gulpers lol

Submitted

The music is awesome !

Developer

Thank you! There should be more to come!