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Dream Savior's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #260 | 3.326 | 3.326 |
| Enjoyment | #374 | 3.315 | 3.315 |
| Theme | #377 | 3.483 | 3.483 |
| Innovation | #404 | 3.157 | 3.157 |
| Overall | #492 | 3.167 | 3.167 |
| Visuals | #592 | 3.225 | 3.225 |
| Audio | #766 | 2.494 | 2.494 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The hero goes in people's strange nightmares to save them, by becoming the victim himself.
What code and assets did you not make from scratch during the jam (if any)?
all the overworld art assets.
How many people worked on the game?1
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Comments
A beautiful and interesting project! Good job, bro!
Thank you so much.
interesting game man! loved the art stylee
rated it :) Hope you check out mine
Thank you. And sorry but I can't play your game now, I have started working on another game jam. Wish me luck!
This game is really cute and I really like how you made so many different mini games for the different nightmares. Great way to use the theme. I just wish that there was some music with the game too but really nice work in the end!
Thanks. Unfortunately, I only had half a day left for the UI and audio, so wasn't able to polish that.
This is such a cute game! A love how every minigame is unique and fun! (although at first I was confused how to get rid of the controls instructions). The collision of the lantern is weird, you can't walk behind them? Audio could've been improved and a little more polished.
Fantastic game, I love it!
Thanks. I will work on the audio and other stuff you mentioned if I continue this.
This is a very creative Idea to introduce some strange places. The simplistic controls of each minigame could be understood instantly but they still all felt meaningfully different :) The "fleeing from the hamburger" one was my favorite :)
I also liked the cute Animations/Visuals a lot ^^
The audio in the cannon level almost destroyed my eardrums tho ⊙▂⊙
Thank you. The hamburger dream was my own favorite too. Good to know you also liked it. And really sorry for the cannons. 😅
gr8t game :)
Nice idea! the mini game are very fun, great job ^-^
Lots of variety. Gave me happy Stardew Valley flashbacks too
Very fun mini games! really appreciate the the ending
Good job!
Nice game!
Interesting spin on the theme
Charque from the nowhre cuisine says: "Ooh man wish my pups could have a dream savior, naww their dream savior is me, I gotta deal with all'em nightmares"
Thanks :)
Fun set of minigames, would be nice to have some sort of overarching storyline tho, and have the lamppost not block the entire area behind it
- Crow & Moth
I love the idea very much. It has great potential though it needs some fixes - colliders make it sometimes hard to move around, and I cought a strange bug with hints not going away. I hope you'll keep working on this game, I'd play it.
Cool Concept! I like the idea of going into different people’s dreams, with different mini-game for saving them. If you want to keep working on it, Would love to see more lore/story of connection each person dream and their mini game together, and for sure, a bit more overall story too! Great work!
That is a nice suggestion. Some people have suggested me before to connect all the dreams together, and some story would be a nice way to do it. Thanks! :)
Cool idea and very well executed. Great job
I think this was such a good idea and I enjoyed playing through the whole thing! Overall the minigames were fun but I would've loved if there was a more cohesive creepy/nightmarish graphics style. Nice job!
I liked the concept of this game! The different minigames were cool! I couldn't get into the last room the door just wouldnt open
Thanks. The last door is actually locked. You have to go through the other door of the same house. Inside, there are two people on the bed, if you noticed. They both have separate nightmare levels.
cool game!
Short and sweet game! I like the idea of the different minigames within the dreams and the narrative behind it. The shooting minigame was fun but maybe a little too short and easy. The one sliding on the rope maybe was a little too loud in comparison to everything else. The rest were pretty much alright, but maybe you could try to fine tune the length of some of them to keep the most fun ones going for longer.
I agree with the issues you have mentioned, especially adjusting the length, and will definitely work on them if I continue this game. Thanks for playing.