Ohh maaaan. I enjoyed the game till I got to the boss fight. Whyyyyy, WHY the gun is under backspace of all the keys available on the keyboard o.O? why not put jump on up arrow and let us fire with space? IF not for that minute decision I would absolutely love it, platformers are my fav genrea. But nothenless I like wacky ideas, thejapanese novel like title made me laugh, and the art reminded me a lot of Pizza Tower. I only hope you guys will update the controls after the jam is over or even better include controller support as it is the superior way to play this sort of games. Solid entry ;)
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I Woke Up One Day And All The Mattresses Are Attacking Me!? I Need To Defeat The Mattress Lord To Save The World!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #167 | 4.087 | 4.087 |
| Audio | #230 | 3.435 | 3.435 |
| Theme | #249 | 3.681 | 3.681 |
| Overall | #279 | 3.423 | 3.423 |
| Enjoyment | #345 | 3.362 | 3.362 |
| Gameplay | #394 | 3.101 | 3.101 |
| Innovation | #576 | 2.870 | 2.870 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the game fits the theme by having the player not only fight an unorthodox enemy, but also has the player fight the enemy in a strange place, that being, a mattress store
What code and assets did you not make from scratch during the jam (if any)?
none really, all were made from scratch
How many people worked on the game?7
Comments
Yeah, the controls were...subpar, to say the least so i'll try explaining what happened a bit quickly
- I used a library for the input so that the game also had some neat gamepad controls and such
- I mapped it to backspace cuz it was also gonna be used for leaving submenus on a menu and stuff, and I thought "well I will probably have time to add key rebinding at the end right?"
- turns out, I didn't, so I ended up leaving the control scheme in there
yeah, basically it was all due to time constraints, and we are planning to fix that on a post jam update alongside some bugs and unimplemented assets lol
Very funny and unserious idea lol
I'm sorry to say I absolutely hate the controls. Backspace, left shift and left control, that's just a really odd choice. The mattresses that defy gravity were confusing to me, because I assumed they would stay defying gravity or you could also somehow do that, but them just falling off just didn't seem intuitive.
Thanks for submitting, good luck with the jam!
You can really see the effort, I really enjoyed it! The controls confused me a bit at first, but you get used to them quickly. Great game and good luck with the jam!
wow that title is a mouthful! This is a fun game with amazing visuals and audio, but the controls are a bit confusing. I found myself mixing ctrl and shift and dying because of that. Otherwise very well made game, great job to all of you!
a little fun game! lovely pictures and boss! just a good jam game
came back to play this and figured I could add a star to enjoyement lmao
No girl, why would you got to the mattress store when mattresses become alive?! Great game, was really hoping for a pacifist playthrough but unfortunately couldn't find a button to talk to the final boss instead of fighting(( Mattresses deserve to live! Great idea and very neat execution!
don't you just hate it when your mattress suddenly got consciousness? you'd obviously want to get a replacement from the mattress store right? well unfortunately for our girl, every mattresses have come alive and now her sleep schedule is broken... (just like the devs during development)
but thanks for the feedback, glad you enjoyed it! we might work on a mattress dating sim next (no promises)
I love when game jams remind me at how bad at platformers I am XD I would have loved a silly little death counter to show how many times I threw myself into the void. If only there was a non sentient mattress to catch my fall.
Honestly really fun game! My only slight complaint was it felt like the mattresses on the ceiling where a little hard to deal with without them getting to attack you first because you couldn't shoot in mid-air, but that is my only and very small criticism
The visuals were lovely and so was the music! It didn't get annoying when I was playing through the levels constantly which is a very good thing!
Great job you guys!!
So fun! :) Personally, the difficulty was chef's kiss. Took me less than 10 tries per level, which was enough to challenge me but not frustrate me. Loved the art, the theme, and the personality.
If I could suggest something, I think making the player actions a bit more fluid would make the experience better. For example, shooting mid-air, continuing the melee animation even if you jump or land on the ground, adding generous jump buffer/coyote jump. Great job guys!
Your game is great! The absurd idea of monster mattresses is very creative, even including a boss fight. It was a lot of fun. Congratulations.
Oh my god, this game was super well made! I loved the music and sprites, they fit right into the world! The gameplay felt really smooth too, I loved the little platformer experience lol (although I did fall through the map quite a few times lol). One thing I'd recommend though, is to make the camera move slightly slower than the player; this makes the game feel smoother and less robotic. Overall though, great work! One of my favourite games of the jam lol
Ayy another comically long titled game!
I liked everything about the game, the art, the music, sfx and gameplay! You guys did a very good job! I though the level where there is a flying enemy that spawns enemies very creative, forcing the player to keep moving forward or a mattress coming from the skies would fall on their head.
At first I though the melee was going to be useless but it came in clutch on the boss fight, I was able to hit it while it was in the air, with the right timing I was able to hit both the boss and the minion it spawns in 1 hit.
I just think allowing the player to shoot while in air would make some of the levels easier to treverse, while not affecting the boss fight as I don't think the player is able to jump as high as where the boss is to shoot it.
I'm just wondering how many mattresses does the flying mattress have? Does it teleport matressess all over the world to it? or does it, uhh, birth them? I don't know the anotonomy of mattresses, they didn't teach me that in school.
Thank you so much for your feedback, I am glad to hear that you've enjoyued our game c:
Octo is still honestly a genius for coming up with the idea for that flying mattress, I couldn't have come up with that idea myself lol, and it did make that level so hard to a point where I myself started getting a bit annoyed during the final playtest sessions
as for the attacks , yeah I personally think there should be some more balancing, the decision to not let the player shoot in the air was a decision I made so that there wouuld be a bit of "realism", which looking back, was a somewhat bad decision, lol, but I think that could be fixed in a post jam update
as for that, it has infinite, it creates more thru mitosis, or something, no idea
I laughed when I saw the game’s name, and I kept having fun throughout the gameplay. Good job!
Nice Art. I like the thumbnail
I just can repeat what the others already said, the controls take some getting used to...
(and why cant i shoot while jumping?)
Ayyy, thank you!!! The art truly is honestly one of the best parts of the game imo, it truly is phenomenal
as for the controls, we just kinda developed it without thinking about the release so honestly it is reasonable, I personally wanna make an update as soon as possible to fix the problems that the people have commented about the game, namely the controls and some bugs that were pointed out
Thank you c:
The levels were surprisingly difficult to get through. The art was fantastic though.
The game title doesnt have to be that long of a Japanese light novel title but here we are, it's strange indeed. All in all, it's a great game with lots of mechanics. I think the control is a bit weird though because Ctrl, Shit and Backspace keys are very unconventional in games and might interfere with other hotkeys. But the game is nice, and I like the thumbnail and banner art. Great job!






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