I think this is a great start for a sandbox-y game! Some basic instructions would help me understand how to play. I liked the flying witch, but wasn't sure what the enemies were there for because it didn't seem like there was a health bar or some lose condition for getting hit. I could just stand there getting hit by ten enemies and there's no feedback on when I'm low health and it just gives me a game over screen without any obvious feedback. Just needs to be clear what is happening to the player.
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The Witch's Brew's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #26 | 3.578 | 4.000 |
| Gameplay | #31 | 2.236 | 2.500 |
| Creativity | #31 | 2.683 | 3.000 |
| Overall | #32 | 2.311 | 2.583 |
| Horror | #32 | 1.789 | 2.000 |
| Presentation | #33 | 2.460 | 2.750 |
| Story | #36 | 1.118 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Witching Hour
How did you implement your chosen Theme in your game?
Main aspect was breaking the curse on the witch
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
Break the curse and potion brewing (collecting ingredients and returning to a cauldron).
Does your game contain AI-generated assets?
No


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