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A jam submission

A Slimy EscapeView game page

You are stranded on an ominous Island infested with slimes with only one way to escape.
Submitted by kathan kuchekar — 1 hour, 2 minutes before the deadline
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A Slimy Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#6202.7352.735
Visuals#6483.0883.088
Enjoyment#7172.7352.735
Audio#7192.6182.618
Overall#7292.7162.716
Theme#7322.8532.853
Innovation#8852.2652.265

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The player is Stuck on an ominous Island filled with slimes and a certain Artifact that somehow powers the only way to escape.

What code and assets did you not make from scratch during the jam (if any)?
RPG Monster Duo PBR Polyart - Dungeon Mason
Simple Low Poly Nature Pack - NeutronCat

How many people worked on the game?
1

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Very fun game! I loved the idea and the atmosphere :))

Developer

thank you!!

Submitted(+1)

Cool looking game! Great job

Developer

thanksss :D

Submitted (1 edit)

Fun game!

The platforming part was really annoying to be honest, I kept falling lol because it's hard to really know where your feet are meant to be, but otherwise it's fun. It's a bit simple, but that's fine

Thanks for sharing

Developer

Yes, adding a way to know where you're standing is something that was missing. thanks though!

Submitted

First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially as a solo developer, is impressive. Great job!

Things I liked:

  • I really like the world-building you created using the low-poly style. There’s a wide variety of colorful assets, and they are well placed throughout the level.

  • The sound effects work well and support the gameplay. However, adding background music could enhance immersion even further.

Constructive Feedback:

  • I noticed that the player doesn’t seem to have a health system. I tried to get eliminated by enemies, but they weren’t able to defeat the character. I would suggest implementing a health mechanic, along with visible UI feedback, to increase challenge and improve player awareness.

Developer

Completely agree with the feedback!
and thanks a lot :)

Viewing comments 24 to 21 of 24 · Next page · Last page