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A jam submission

Via AvarorumView game page

A low-poly psychedelic dungeon where you collect what you once valued most.
Submitted by Augusto Piccon, leoderf, Nico_Picatto — 6 minutes, 29 seconds before the deadline
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Via Avarorum's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4433.3543.750
Audio#5152.9813.333
Visuals#7592.8323.167
Overall#7682.6342.944
Enjoyment#9082.3112.583
Innovation#9312.1622.417
Gameplay#9352.1622.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
the player is in a psicodelic strange place

What code and assets did you not make from scratch during the jam (if any)?
Fonts and Key 3d model

How many people worked on the game?
3

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Comments

Submitted

Nice creepy atmosphere and has a nice retro artstyle.

Submitted

Great visuals and a strong creepy atmosphere. I felt a bit lost at times, but overall it’s a solid and well-made experience.

Submitted(+1)

Very nice visuals and a creepy atmosphere. I wanted a bit more gameplay as I felt a little bit aimless navigating the maze and collecting things. Would have appreciated brightness and mouse sensitivity settings but understand that is a bit of a luxury in a game jam setting, so that's fair. Otherwise it's a nicely polished experience and I think delivers the horror elements very well. 

Submitted(+2)

I like the spooky vibes the game gives! I was tense all the way because I was expecting jumpscares, haha! It has so much potential! Good job, guys!

Developer(+1)

Thanks!

Submitted(+2)

Nice visuals and spooky atmotsphere. theme is really respected !

Submitted(+2)

I like eyes on the walls it was kinda disgusting, nice visuals and spooky music. The story to be honest I didn't understand and the ending just cut me of to the main menu, so I guess you didn't finish it? Overall I think you successfully achieved vibes you were going for, so good job! :)

Developer

Thanks for playing! We didn’t focus much on the narrative because we preferred an open ending and wanted to focus on the atmosphere and polishing some of the gameplay systems.

Submitted(+1)

Great juice on those doors. Love the screenshake. The eyes in the wall and the pixelated art style gave me Mouthwashing vibes in a good way :) Struggled on the second level. Is there a trick to crossing those collapsing bridges?

Developer

Try Sprinting! We forgot to put that feature in the description. You can sprint and jump (sprint with L-Shift)

Submitted(+1)

Let me know when the games up, up love to try it

Developer

Try Now! We fixed all the bugs!