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Fractal flier's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #66 | 4.138 | 4.138 |
| Innovation | #176 | 3.586 | 3.586 |
| Visuals | #206 | 4.000 | 4.000 |
| Overall | #527 | 3.109 | 3.109 |
| Enjoyment | #640 | 2.897 | 2.897 |
| Gameplay | #988 | 2.034 | 2.034 |
| Audio | #989 | 2.000 | 2.000 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A fractal landscape is a strange place
What code and assets did you not make from scratch during the jam (if any)?
I downloaded a wind sound from freesounds
learned a lot about shaders from iquilezles.org
How many people worked on the game?1
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Comments
While the visuals are nice, it is a shame it doesn't include an interesting gameplay loop that fits it.
Radical & efficient ! Visually impressive ! Congrats !
Feel free to test our game !
First game I’ve played in the octahedron gathering genre, pretty strange! Love the visuals obviously the fractals are wicked cool
(is it all raymarched?)
Yep, its all raymarched :)
It renders a different layer for the octahedrons so that I can change the colour easily. I did manage to get a layer with polygon models working by blending by depth but didn't really find a good way to make use of it.
Well, it seems like the moment with fourth dimension from "Interstellar", but it's freezing. And it's really strange!
Hypnotic. Haven't a clue how this is done. Is it an actual fractal? Definitely a strange place!
It uses raymarching :)
The actual fractal based on a menger sponge
https://iquilezles.org/articles/distfunctions/ is a great resource
Really like the visuals and setting here! I found it a little hard to play in fullscreen as you need to press escape to start, but this is a cool entry, nice work!