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Raviolo: Temporal Curse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #12 | 3.600 | 3.600 |
| Creativity | #14 | 4.000 | 4.000 |
| Theme | #24 | 3.800 | 3.800 |
| Overall | #24 | 3.133 | 3.133 |
| Presentation | #25 | 3.200 | 3.200 |
| Gameplay | #28 | 2.400 | 2.400 |
| Horror | #31 | 1.800 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
Witching Hour
How did you implement your chosen Theme in your game?
The game takes place in 1930 when it should've taken place in 2033. The villain is a witch who trapped Raviolo in the endless limbo of the newspaper where the sky is a dark purple, signaling Witching Hour
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
I implemented the goal of breaking the curse and the part where you make potions to damage the witch.
Does your game contain AI-generated assets?
Yes
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Comments
I got a calculator for that lol
I enjoyed the story
Suprisingly fun