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Stranger Monitoring's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1049 | 2.162 | 2.417 |
| Innovation | #1087 | 1.863 | 2.083 |
| Theme | #1133 | 2.012 | 2.250 |
| Overall | #1251 | 1.603 | 1.792 |
| Enjoyment | #1314 | 1.342 | 1.500 |
| Gameplay | #1323 | 1.267 | 1.417 |
| Audio | #1357 | 0.969 | 1.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The place most monitor a rural town at night and detect and strange occurrences to stop it from becoming a strange place.
What code and assets did you not make from scratch during the jam (if any)?
The 3D Assets are from Synty Studios. I used AI to assist with coding.
How many people worked on the game?1
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Comments
This reminds me a lot of observation duty!
Think some gameplay elements are missing, but I think the idea would have been sound for the game jam! Think the camera needs to be brought in closer to the streets so we can effectively monitor for strangers? Or she light on them in some manner to help bring attention to them.
Cool idea, I think it has potential but for now it lacks sounds and some kind of objective. The style is cool
Not quite sure what I'm supposed to be doing honestly, seems like an interesting concept but picking up "strangers" seemed to be random chance rather than actually spotting anything. Not sure if I'm missing something here? We'll put it down to user error :D the visuals overall are pretty good, enjoyed the perspective.
Very hard to spot the strange elements, even on fullscreen. Would have loved to see some more interesting effects for strangeness too! I liked the camera perspective though!
Interesting, lacked audio though.