Such a neat concept, clearing the levels felt great and left me wanting more. My only complaint is that I finished it so quickly.
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Space Traffic Control's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #60 | 3.808 | 3.808 |
| Enjoyment | #152 | 3.731 | 3.731 |
| Innovation | #273 | 3.385 | 3.385 |
| Overall | #443 | 3.224 | 3.224 |
| Audio | #493 | 3.000 | 3.000 |
| Visuals | #633 | 3.115 | 3.115 |
| Theme | #1015 | 2.308 | 2.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player solves puzzles to connect strange planets in outer space.
What code and assets did you not make from scratch during the jam (if any)?
Some sound effects, background skybox
How many people worked on the game?1
Comments
Really fun puzzle game! I love the space themes and the puzzles were really well done. They made great use of the mechanics and definetly made me think. Honestly I just wish that there were more levels but this is an amazing game. Fantastic work!
These puzzles are pretty neat, I feel like there's a lot more untapped potential. With more levels this could be really cool!
Really cool! Very fun puzzles and felt really polished too. Made me feel so smart to use the satellites for rockets and lasers.
Definitely left me wanting more
Awesome job all around! The puzzles were really smart. I like how the satellites were used.
Great foundation for a puzzle game! There's definitely a lot of room to expand and create more complex puzzles but this was great. I wish the laser indicator was a bit more accurate to the actual later size but it wasn't a big deal. The moving rocket on the title screen was a really nice touch.
This game is really intuitive! I like the way you added multiple rockets that could collide mid air, and the fact that you had all the freedom to place the space station where needed. If you decide to work more on this game, I would suggest looking into even more variations for the puzzle, maybe an interesting idea could be that the rockets need to gather something before reaching the planet first, so they need to make a pitstop somewhere?
nice puzzles, really enjoyed it
also a well integrated tutorial I didn’t need to read anything to understand the game
really neat little puzzle game. great tutorialisation and puzzle design. was never cionfused or didnt know what to do, but the puzzles themselves were tricky enough to engage my brain. well done :)
Very cool game, got me into a flow state and I played it for a solid hour!
Lol my entire game is just your main menu with a little extra stuff. It made for quite a surprise when the actual gameplay wasn't controlled like that at all, but was instead a very enjoyable puzzle game. Nicely thought-out level designs, and the satellite moving and path drawing seems very solidly implemented. Nice game!
Very cool. Such a good game flow and the on-boarding is near perfect. Good stuff.



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